diff --git a/server/gameserver/mt/SkillNumber.cc b/server/gameserver/mt/SkillNumber.cc index b07a4a62..1f293c17 100644 --- a/server/gameserver/mt/SkillNumber.cc +++ b/server/gameserver/mt/SkillNumber.cc @@ -110,7 +110,7 @@ namespace mt if (!skill_meta) { abort(); } -#ifdef DEBUG1 +#ifdef DEBUG if (App::Instance()->instance_id == 6) { _float_cd = 6; } diff --git a/server/gameserver/shot.cc b/server/gameserver/shot.cc index 908b9b34..1826f267 100644 --- a/server/gameserver/shot.cc +++ b/server/gameserver/shot.cc @@ -64,6 +64,9 @@ static void CalcGunMuzzlePosition(Creature* c, int bulletIdx, int bulletNum) { + if (c->GetHeroMeta()->id() == 60100) { + int i = 0; + } if (shot_animi) { if (weapon_meta->double_gun()&& bulletIdx > (int)(bulletNum / 2)) {