diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 2f696569..7db43964 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -1034,7 +1034,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id) ((Human*)hum)->kill_humans.insert(this); ((Human*)hum)->SyncAroundPlayers(__FILE__, __LINE__, __func__); if (weapon_id == VW_Tank) { - std::string msg = a8::Format("%s 使用 载具 干掉了 %s", + std::string msg = a8::Format(TEXT("battle_server_dead_car", "%s 使用 载具 干掉了 %s").c_str(), { killer_name, name