diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 9d592422..862d8b1e 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -384,7 +384,7 @@ void Player::UpdateShot() void Player::UpdateSelectWeapon() { if (!FreezeOperate()) { -#if 1 +#ifdef NEW_WEAPON_SYS if (selected_weapon_idx >= GUN_SLOT0 && selected_weapon_idx < GUN_SLOT2) { #else if (selected_weapon_idx >= 0 && selected_weapon_idx < weapons.size()) {