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@ -74,6 +74,7 @@
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Human::Human():Creature()
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Human::Human():Creature()
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{
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{
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current_pos_ = std::make_shared<glm::vec3>();
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default_weapon.weapon_idx = 0;
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default_weapon.weapon_idx = 0;
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default_weapon.weapon_id = 30102;
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default_weapon.weapon_id = 30102;
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default_weapon.ammo = 1;
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default_weapon.ammo = 1;
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@ -380,6 +380,7 @@ protected:
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#ifdef MYDEBUG
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#ifdef MYDEBUG
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std::map<long long, long long> debug_data_;
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std::map<long long, long long> debug_data_;
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#endif
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#endif
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std::shared_ptr<glm::vec3> current_pos_;
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private:
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private:
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int socket_handle_ = 0;
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int socket_handle_ = 0;
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@ -404,7 +405,6 @@ private:
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long long jump_frameno_ = 0;
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long long jump_frameno_ = 0;
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float old_sync_speed = 0;
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float old_sync_speed = 0;
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std::map<int, long long> attacker_hash_;
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std::map<int, long long> attacker_hash_;
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std::shared_ptr<glm::vec3> current_pos_;
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friend class PBUtils;
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friend class PBUtils;
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};
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};
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