This commit is contained in:
aozhiwei 2023-05-29 15:57:01 +08:00
parent b526e5dd3d
commit d4029bffb8

View File

@ -265,7 +265,7 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string killer_name, in
kPropArmorShield, kPropArmorShield,
armor_shield, armor_shield,
max_armor_shield, max_armor_shield,
true); false);
GetTrigger()->ReceiveDmg(); GetTrigger()->ReceiveDmg();
} else if (energy_shield > 0.001f) { } else if (energy_shield > 0.001f) {
energy_shield = std::max(0.0f, energy_shield - dec_hp); energy_shield = std::max(0.0f, energy_shield - dec_hp);
@ -275,7 +275,7 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string killer_name, in
kPropEnergyShield, kPropEnergyShield,
energy_shield, energy_shield,
max_energy_shield, max_energy_shield,
true); false);
GetTrigger()->ReceiveDmg(); GetTrigger()->ReceiveDmg();
if (energy_shield <= 0) { if (energy_shield <= 0) {
GetTrigger()->DestoryEnergyShield(); GetTrigger()->DestoryEnergyShield();