From d539ee5351b476da0d46d74f8c361b791d9cad51 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Fri, 2 Aug 2024 13:27:58 +0800 Subject: [PATCH] 1 --- server/gameserver/pbutils.cc | 1 + server/tools/protobuild/cs_proto.proto | 1 + 2 files changed, 2 insertions(+) diff --git a/server/gameserver/pbutils.cc b/server/gameserver/pbutils.cc index 69a8e574..449f72d9 100644 --- a/server/gameserver/pbutils.cc +++ b/server/gameserver/pbutils.cc @@ -1047,6 +1047,7 @@ void Human::FillMFMobaBattleDataMember(cs::MFMobaBattleDataMember* p) p->set_avatar_url(avatar_url); p->set_hero_id(GetNetData()->GetHeroId()); p->set_head_frame(head_frame); + p->set_skin_id(GetNetData()->GetSkinId()); for (auto& inv : GetInventoryData()) { p->add_inventory(inv.num); diff --git a/server/tools/protobuild/cs_proto.proto b/server/tools/protobuild/cs_proto.proto index c9616b32..d7eafbcd 100755 --- a/server/tools/protobuild/cs_proto.proto +++ b/server/tools/protobuild/cs_proto.proto @@ -1504,6 +1504,7 @@ message MFMobaBattleDataMember optional string avatar_url = 4; //头像 optional int32 hero_id = 5; //英雄id optional int32 head_frame = 6; //头像框 + optional int32 skin_id = 7; //skin_id repeated int32 inventory = 11; //库存(相当于其他游戏里的背包) optional int32 kill_count = 12; //击杀数