This commit is contained in:
aozhiwei 2022-10-11 14:26:38 +08:00
parent 0ceaf7efc6
commit d615e375b0

View File

@ -862,7 +862,10 @@ void Bullet::ProcFlyHook(Entity* target)
if (target->IsCreature(room)) {
Creature* c = (Creature*)target;
room->frame_event.AddPropChg(c->GetWeakPtrRef(), kPropBeHook, 0, sender.Get()->GetUniId());
int buff_uniid = c->TryAddBuff(c, gun_meta->i->buffid());
int buff_uniid = 0;
if (!gun_meta->hit_buff_list.empty()) {
c->TryAddBuff(c, gun_meta->hit_buff_list[0]);
}
c->AutoNavigation(born_pos, gun_meta->i->bullet_speed() * 2,
[buff_uniid] (Creature* c)
{