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@ -14,7 +14,7 @@
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#include "mt/MapThing.h"
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#include "mt/MapThing.h"
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#include "mt/Hero.h"
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#include "mt/Hero.h"
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static const float GUN_HEIGHT = 3.0f;
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static const float GUN_HEIGHT = 10.0f;
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bool Collision::CheckBullet(IBullet* bullet, Creature* c)
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bool Collision::CheckBullet(IBullet* bullet, Creature* c)
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{
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{
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