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@ -1,6 +1,7 @@
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#include "precompile.h"
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#include "boxdrop.h"
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#include "room.h"
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const int BOX_ID = 150001;
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@ -31,5 +32,7 @@ void BoxDrop::OnObstacleDeadDrop(Obstacle* ob)
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void BoxDrop::Drop(int num, const glm::vec3& center)
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{
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for (int i = 0; i < num; ++i) {
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room_->CreateLoot(BOX_ID, center, center, 1, 1);
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}
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}
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