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@ -105,107 +105,11 @@ bool VirtualBullet::IsDone()
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void VirtualBullet::Check(float distance)
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{
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int c_hit_num = 0;
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int t_hit_num = 0;
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int o_hit_num = 0;
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std::set<Entity*> objects;
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{
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std::set<ColliderComponent*> colliders;
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room->map_service->GetColliders(room, GetPos().x, GetPos().y, colliders);
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for (ColliderComponent* collider : colliders) {
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if (collider->owner->IsEntityType(ET_Dummy)) {
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if (a8::HasBitFlag(collider->tag, kHalfWallTag)) {
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continue;
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}
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if (TestCollision(room, collider)) {
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++o_hit_num;
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objects.insert(collider->owner);
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}
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} else if (collider->owner->IsEntityType(ET_Obstacle)) {
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Obstacle* obstacle = (Obstacle*)collider->owner;
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if (gun_meta->is_penetrate_thing() &&
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hit_objects_.find(obstacle->GetUniId()) != hit_objects_.end()) {
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//穿物件
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continue;
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}
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if (!obstacle->CanThroughable(this)) {
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if (TestCollision(room, collider)) {
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objects.insert(collider->owner);
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if (gun_meta->is_penetrate_thing()) {
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++t_hit_num;
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++o_hit_num;
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hit_objects_.insert(collider->owner->GetUniId());
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}
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}
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} else if (obstacle->meta->thing_type() == kObstacleStrengthenWall) {
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if (!strengthened_ && sender.Get() &&
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sender.Get()->team_id == obstacle->GetTeamId(room)) {
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bool ret = Check2dRotationRectangle
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(GetPos().x,
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GetPos().y,
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gun_meta->bullet_rad(),
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obstacle->GetPos().x,
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obstacle->GetPos().y,
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obstacle->meta->width(),
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obstacle->meta->height(),
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obstacle->GetRotate() * 180.0f
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);
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if (ret) {
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strengthened_ = true;
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OnStrengthen(obstacle);
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#ifdef DEBUG
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a8::XPrintf("命中能量墙\n", {});
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#endif
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}
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}
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}
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}
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}
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}
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bool eat = false;
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if (o_hit_num <= 0) {
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room->grid_service->TraverseCreatures
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(room->GetRoomIdx(),
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GetGridList(),
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[this, &objects, &c_hit_num, &eat] (Creature* c, bool& stop)
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{
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if (sender.Get()->IsProperTarget(c)) {
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if (gun_meta->ispenetrate() &&
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hit_objects_.find(c->GetUniId()) != hit_objects_.end()) {
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//穿人
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return;
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}
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if (c->HasBuffEffect(kBET_BulletThrough)) {
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return;
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}
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if (c->HasBuffEffect(kBET_HoldShield)) {
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c->CheckBulletHitHoldShield(this, result.eat);
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if (result.eat) {
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stop = true;
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return;
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}
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}
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AabbCollider aabb_box;
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c->GetHitAabbBox(aabb_box);
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if (c != sender.Get() && !c->dead && TestCollision(room, &aabb_box)) {
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if (bullet_meta->_inventory_slot() == IS_C4) {
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if (!c->IsHuman()) {
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objects.insert(c);
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if (gun_meta->ispenetrate()) {
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++c_hit_num;
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hit_objects_.insert(c->GetUniId());
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}
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}
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} else {
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objects.insert(c);
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if (gun_meta->ispenetrate()) {
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++c_hit_num;
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hit_objects_.insert(c->GetUniId());
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}
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}
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}
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}
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});
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BulletCheckResult result;
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result.flyed_distance = distance;
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GetHitThings(result);
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if (result.o_hit_num <= 0) {
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GetHitCreatures(result);
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}
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#if 0
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float bullet_range = gun_meta->range();
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@ -368,5 +272,47 @@ void VirtualBullet::GetHitThings(BulletCheckResult& result)
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void VirtualBullet::GetHitCreatures(BulletCheckResult& result)
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{
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room->grid_service->TraverseCreatures
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(room->GetRoomIdx(),
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GetGridList(),
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[this, &result] (Creature* c, bool& stop)
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{
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bool no_teammate = false;
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if (sender.Get()->IsProperTarget(c, no_teammate)) {
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if (gun_meta->ispenetrate() &&
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hit_objects_.find(c->GetUniId()) != hit_objects_.end()) {
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//穿人
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return;
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}
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if (c->HasBuffEffect(kBET_BulletThrough)) {
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return;
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}
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if (c->HasBuffEffect(kBET_HoldShield)) {
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c->CheckBulletHitHoldShield(this, result.eat);
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if (result.eat) {
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stop = true;
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return;
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}
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}
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AabbCollider aabb_box;
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c->GetHitAabbBox(aabb_box);
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if (c != sender.Get() && !c->dead && TestCollision(room, &aabb_box)) {
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if (bullet_meta->_inventory_slot() == IS_C4) {
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if (!c->IsHuman()) {
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result.objects.insert(c);
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if (gun_meta->ispenetrate()) {
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++result.c_hit_num;
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hit_objects_.insert(c->GetUniId());
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}
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}
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} else {
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result.objects.insert(c);
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if (gun_meta->ispenetrate()) {
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++result.c_hit_num;
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hit_objects_.insert(c->GetUniId());
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}
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}
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}
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}
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});
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}
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