1
This commit is contained in:
parent
0ae31ebc0d
commit
df5d8402f6
@ -610,8 +610,6 @@ void Skill::Proc30501TZ()
|
||||
|
||||
void Skill::Proc30601DJS()
|
||||
{
|
||||
a8::XTimerWp passive_skill_timer;
|
||||
{
|
||||
struct InnerObject
|
||||
{
|
||||
CreatureWeakPtr c;
|
||||
@ -629,8 +627,12 @@ void Skill::Proc30601DJS()
|
||||
};
|
||||
auto context = A8_MAKE_ANON_STRUCT_SHARED
|
||||
(
|
||||
a8::XTimerWp passive_skill_timer;
|
||||
a8::XTimerWp active_skill_timer;
|
||||
std::vector<std::weak_ptr<Effect>> curr_effect_list;
|
||||
std::map<int, InnerObject> in_human_infos;
|
||||
);
|
||||
{
|
||||
auto on_enter =
|
||||
[this, context] (Human* hum, const mt::Skill* active_skill_meta)
|
||||
{
|
||||
@ -727,7 +729,7 @@ void Skill::Proc30601DJS()
|
||||
};
|
||||
const mt::Skill* active_skill_meta = nullptr;
|
||||
std::set<Human*> in_range_humans;
|
||||
passive_skill_timer = owner->room->xtimer.SetIntervalWpEx
|
||||
context->passive_skill_timer = owner->room->xtimer.SetIntervalWpEx
|
||||
(
|
||||
SERVER_FRAME_RATE,
|
||||
[this, in_range_humans, active_skill_meta, on_enter, on_stay, on_leave, check_cb]
|
||||
@ -752,40 +754,53 @@ void Skill::Proc30601DJS()
|
||||
}
|
||||
},
|
||||
&xtimer_attacher);
|
||||
for (int effect_id : meta->_number_meta->_effect_list) {
|
||||
context->curr_effect_list.push_back(owner->AddEffect(effect_id));
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
a8::XTimerWp active_skill_timer;
|
||||
owner->GetTrigger()->AddListener
|
||||
(
|
||||
kUseSkillEvent,
|
||||
[this, passive_skill_timer, active_skill_timer] (const a8::Args& args) mutable
|
||||
[this, context] (const a8::Args& args) mutable
|
||||
{
|
||||
if (passive_skill_timer.expired()) {
|
||||
if (context->passive_skill_timer.expired()) {
|
||||
return;
|
||||
}
|
||||
Skill* skill = args.Get<Skill*>(0);
|
||||
if (skill->meta->GetMagicId() == MAGIC_20601_DJS) {
|
||||
if (!active_skill_timer.expired()) {
|
||||
if (!context->active_skill_timer.expired()) {
|
||||
return;
|
||||
}
|
||||
a8::Args event_args({skill->meta});
|
||||
owner->room->xtimer.FireEvent(passive_skill_timer,
|
||||
owner->room->xtimer.FireEvent(context->passive_skill_timer,
|
||||
kActiveDjsSkillTimerEvent,
|
||||
&event_args);
|
||||
active_skill_timer = owner->room->xtimer.SetTimeoutWpEx
|
||||
context->active_skill_timer = owner->room->xtimer.SetTimeoutWpEx
|
||||
(
|
||||
skill->meta->_number_meta->_float_time / FRAME_RATE_MS,
|
||||
[this, passive_skill_timer] (int event, const a8::Args* args) mutable
|
||||
[this, context] (int event, const a8::Args* args) mutable
|
||||
{
|
||||
if (a8::TIMER_DELETE_EVENT == event) {
|
||||
a8::Args event_args({});
|
||||
owner->room->xtimer.FireEvent(passive_skill_timer,
|
||||
owner->room->xtimer.FireEvent(context->passive_skill_timer,
|
||||
kDeactiveDjsSkillTimerEvent,
|
||||
&event_args);
|
||||
for (int effect_id : meta->_number_meta->_effect_list) {
|
||||
context->curr_effect_list.push_back(owner->AddEffect(effect_id));
|
||||
}
|
||||
}
|
||||
},
|
||||
&xtimer_attacher);
|
||||
for (auto effect : context->curr_effect_list) {
|
||||
owner->RemoveEffect(effect);
|
||||
}
|
||||
context->curr_effect_list.clear();
|
||||
for (int effect_id : skill->meta->_number_meta->_effect_list) {
|
||||
context->curr_effect_list.push_back(owner->AddEffect(effect_id));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
);
|
||||
|
Loading…
x
Reference in New Issue
Block a user