This commit is contained in:
aozhiwei 2023-02-28 11:32:07 +08:00
parent 0ae31ebc0d
commit df5d8402f6

View File

@ -610,8 +610,6 @@ void Skill::Proc30501TZ()
void Skill::Proc30601DJS()
{
a8::XTimerWp passive_skill_timer;
{
struct InnerObject
{
CreatureWeakPtr c;
@ -629,8 +627,12 @@ void Skill::Proc30601DJS()
};
auto context = A8_MAKE_ANON_STRUCT_SHARED
(
a8::XTimerWp passive_skill_timer;
a8::XTimerWp active_skill_timer;
std::vector<std::weak_ptr<Effect>> curr_effect_list;
std::map<int, InnerObject> in_human_infos;
);
{
auto on_enter =
[this, context] (Human* hum, const mt::Skill* active_skill_meta)
{
@ -727,7 +729,7 @@ void Skill::Proc30601DJS()
};
const mt::Skill* active_skill_meta = nullptr;
std::set<Human*> in_range_humans;
passive_skill_timer = owner->room->xtimer.SetIntervalWpEx
context->passive_skill_timer = owner->room->xtimer.SetIntervalWpEx
(
SERVER_FRAME_RATE,
[this, in_range_humans, active_skill_meta, on_enter, on_stay, on_leave, check_cb]
@ -752,40 +754,53 @@ void Skill::Proc30601DJS()
}
},
&xtimer_attacher);
for (int effect_id : meta->_number_meta->_effect_list) {
context->curr_effect_list.push_back(owner->AddEffect(effect_id));
}
}
{
a8::XTimerWp active_skill_timer;
owner->GetTrigger()->AddListener
(
kUseSkillEvent,
[this, passive_skill_timer, active_skill_timer] (const a8::Args& args) mutable
[this, context] (const a8::Args& args) mutable
{
if (passive_skill_timer.expired()) {
if (context->passive_skill_timer.expired()) {
return;
}
Skill* skill = args.Get<Skill*>(0);
if (skill->meta->GetMagicId() == MAGIC_20601_DJS) {
if (!active_skill_timer.expired()) {
if (!context->active_skill_timer.expired()) {
return;
}
a8::Args event_args({skill->meta});
owner->room->xtimer.FireEvent(passive_skill_timer,
owner->room->xtimer.FireEvent(context->passive_skill_timer,
kActiveDjsSkillTimerEvent,
&event_args);
active_skill_timer = owner->room->xtimer.SetTimeoutWpEx
context->active_skill_timer = owner->room->xtimer.SetTimeoutWpEx
(
skill->meta->_number_meta->_float_time / FRAME_RATE_MS,
[this, passive_skill_timer] (int event, const a8::Args* args) mutable
[this, context] (int event, const a8::Args* args) mutable
{
if (a8::TIMER_DELETE_EVENT == event) {
a8::Args event_args({});
owner->room->xtimer.FireEvent(passive_skill_timer,
owner->room->xtimer.FireEvent(context->passive_skill_timer,
kDeactiveDjsSkillTimerEvent,
&event_args);
for (int effect_id : meta->_number_meta->_effect_list) {
context->curr_effect_list.push_back(owner->AddEffect(effect_id));
}
}
},
&xtimer_attacher);
for (auto effect : context->curr_effect_list) {
owner->RemoveEffect(effect);
}
context->curr_effect_list.clear();
for (int effect_id : skill->meta->_number_meta->_effect_list) {
context->curr_effect_list.push_back(owner->AddEffect(effect_id));
}
}
}
);