This commit is contained in:
aozhiwei 2022-08-29 20:35:00 +08:00
commit e087441e0a
3 changed files with 5 additions and 3 deletions

View File

@ -1062,7 +1062,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
downed = false;
SetHP(0.0f);
KillMgr::Instance()->OnHumanDead(this, &info);
room->frame_event.AddDead(GetWeakPtrRef(), MetaMgr::Instance()->revive_time);
room->frame_event.AddDead(GetWeakPtrRef(), 1000 * 60);
} else {
GetTrigger()->Die();
dead = true;
@ -1083,7 +1083,7 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string& killer_name, i
return;
}
#ifdef DEBUG
#if 1
#if 0
if (IsPlayer()) {
return;
}

View File

@ -44,6 +44,7 @@ void Player::Initialize()
SetInfiniteBulletMode();
}
#ifdef DEBUG
#if 0
room->xtimer.AddDeadLineTimerAndAttach
(SERVER_FRAME_RATE * 10,
a8::XParams()
@ -54,6 +55,7 @@ void Player::Initialize()
hum->SetHP(hum->GetHP() - 100);
},
&xtimer_attacher.timer_list_);
#endif
#endif
}

View File

@ -935,7 +935,7 @@ Human* Room::GetWatchWarTarget(Human* hum)
bool Room::BattleStarted()
{
return battle_start_frameno_ != 0;
return battle_start_frameno_ != 0 || IsPveRoom();
}
int Room::GetAliveTeamNum()