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@ -46,6 +46,27 @@ void InGameVoice::OnHumanBeKill(int killer_id, Human* deader)
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InGameVoiceEventType_e::kGlobalKills,
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[this] (const mt::InGameVoice* meta) -> bool
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{
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switch (meta->CondType()) {
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case InGameVoiceCondType_e::kEQ:
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{
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}
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break;
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case InGameVoiceCondType_e::kGT:
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{
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}
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break;
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case InGameVoiceCondType_e::kGE:
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{
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}
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break;
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default:
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{
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}
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break;
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}
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return true;
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});
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}
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