diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 626fddae..cea6c847 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -628,7 +628,7 @@ void Player::Shot() glm::vec3 old_attack_dir = GetAttackDir(); if (std::fabs(shot_client_pos->x - GetPos().GetX()) < 60.0f && std::fabs(shot_client_pos->y - GetPos().GetY()) < 5.0f && - std::fabs(shot_client_pos->y - GetPos().GetZ()) < 60.0f) { + std::fabs(shot_client_pos->z - GetPos().GetZ()) < 60.0f) { glm::vec3 new_attack_dir = *shot_target_pos - GetPos().ToGlmVec3(); GlmHelper::Normalize(new_attack_dir); SetAttackDir(new_attack_dir);