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@ -790,20 +790,20 @@ float BattleDataContext::CalcDmg(Creature* target, IBullet* bullet)
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{
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std::vector<std::string> tmp_strings;
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tmp_strings = owner_.Get()->GetAbility()->GMShowAttrs();
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tmp_strings.push_back(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
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owner_.Get()->SendDebugMsg("数值: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
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for (auto& str : tmp_strings) {
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owner_.Get()->SendDebugMsg("数值: self " + str);
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}
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tmp_strings.push_back(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
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owner_.Get()->SendDebugMsg("数值: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
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}
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{
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std::vector<std::string> tmp_strings;
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tmp_strings = target->GetAbility()->GMShowAttrs();
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tmp_strings.push_back("<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<");
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owner_.Get()->SendDebugMsg("数值: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<");
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for (auto& str : tmp_strings) {
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owner_.Get()->SendDebugMsg("数值: target " + str);
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}
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tmp_strings.push_back("<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<");
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owner_.Get()->SendDebugMsg("数值: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<");
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}
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}
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#endif
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