1
This commit is contained in:
parent
54a034a2af
commit
e41edf9d94
@ -900,30 +900,39 @@ void BattleDataContext::GetSkillList(std::vector<int>& skill_list)
|
|||||||
const mt::Skill* skill1 = mt::Skill::GetById(hero_ability_->hero_meta->skill1list());
|
const mt::Skill* skill1 = mt::Skill::GetById(hero_ability_->hero_meta->skill1list());
|
||||||
const mt::Skill* skill2 = mt::Skill::GetById(hero_ability_->hero_meta->skill2list());
|
const mt::Skill* skill2 = mt::Skill::GetById(hero_ability_->hero_meta->skill2list());
|
||||||
const mt::Skill* skill3 = mt::Skill::GetById(hero_ability_->hero_meta->skill3list());
|
const mt::Skill* skill3 = mt::Skill::GetById(hero_ability_->hero_meta->skill3list());
|
||||||
if (skill1 && skill2 && skill3 && skill1_lv > 0 && skill2_lv > 0 && skill3_lv > 0) {
|
if (owner_.Get()->IsHuman()) {
|
||||||
if (mt::Skill::GetById(skill1->skill_id() + skill1_lv - 1)) {
|
if (skill1 && skill2 && skill3 && skill1_lv > 0 && skill2_lv > 0 && skill3_lv > 0) {
|
||||||
skill_list.push_back(skill1->skill_id() + skill1_lv - 1);
|
if (mt::Skill::GetById(skill1->skill_id() + skill1_lv - 1)) {
|
||||||
} else {
|
skill_list.push_back(skill1->skill_id() + skill1_lv - 1);
|
||||||
skill_list.push_back(skill1->skill_id());
|
|
||||||
}
|
|
||||||
|
|
||||||
//替换翻滚
|
|
||||||
if (spec_skill) {
|
|
||||||
skill_list.push_back(spec_skill->skill_id());
|
|
||||||
} else {
|
|
||||||
if (mt::Skill::GetById(skill2->skill_id() + skill2_lv - 2)) {
|
|
||||||
skill_list.push_back(skill2->skill_id() + skill2_lv - 2);
|
|
||||||
} else {
|
} else {
|
||||||
skill_list.push_back(skill2->skill_id());
|
skill_list.push_back(skill1->skill_id());
|
||||||
|
}
|
||||||
|
|
||||||
|
//替换翻滚
|
||||||
|
if (spec_skill) {
|
||||||
|
skill_list.push_back(spec_skill->skill_id());
|
||||||
|
} else {
|
||||||
|
if (mt::Skill::GetById(skill2->skill_id() + skill2_lv - 2)) {
|
||||||
|
skill_list.push_back(skill2->skill_id() + skill2_lv - 2);
|
||||||
|
} else {
|
||||||
|
skill_list.push_back(skill2->skill_id());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mt::Skill::GetById(skill3->skill_id() + skill3_lv - 3)) {
|
||||||
|
skill_list.push_back(skill3->skill_id() + skill3_lv - 3);
|
||||||
|
} else {
|
||||||
|
skill_list.push_back(skill3->skill_id());
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
std::vector<const mt::Skill*> skills;
|
||||||
|
for (auto skill_meta : skills) {
|
||||||
|
if (skill_meta) {
|
||||||
|
skill_list.push_back(skill_meta->skill_id());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mt::Skill::GetById(skill3->skill_id() + skill3_lv - 3)) {
|
|
||||||
skill_list.push_back(skill3->skill_id() + skill3_lv - 3);
|
|
||||||
} else {
|
|
||||||
skill_list.push_back(skill3->skill_id());
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user