diff --git a/server/gameserver/framemaker.cc b/server/gameserver/framemaker.cc index 9df1e333..6df1adea 100644 --- a/server/gameserver/framemaker.cc +++ b/server/gameserver/framemaker.cc @@ -635,6 +635,10 @@ void FrameMaker::SerializeVoices(cs::SMUpdate* msg, Room* room, Human* hum, Fram } #ifdef MYDEBUG if (hum->IsPlayer()) { + hum->SendDebugMsg(a8::Format("ingame_voice sound_id:%d", + { + v->voice_id + })); a8::XPrintf("InGameVoice %d:%s\n", {room->GetRoomIdx(), f8::PbToJson(msg)}); } #endif