diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index 9db7baf9..1554ccb0 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -732,10 +732,10 @@ void Bullet::GetHitThings(BulletCheckResult& result) sender.Get()->team_id == ob->GetTeamId(room)) { bool ret = Collision::Check2dRotationRectangle (GetPos().x, - GetPos().y, + GetPos().z, gun_meta->bullet_rad(), ob->GetPos().x, - ob->GetPos().y, + ob->GetPos().z, ob->meta->width(), ob->meta->height(), ob->GetRotate() * 180.0f