diff --git a/server/gameserver/skill.cc b/server/gameserver/skill.cc index 24c82751..a4355d53 100644 --- a/server/gameserver/skill.cc +++ b/server/gameserver/skill.cc @@ -1125,7 +1125,7 @@ void Skill::ProcSkillPhase(const mt::SkillPhase* phase) break; case kSkill_JumpTo: { - + ProcJumpToPhase(phase); } break; case kSkill_Shot: @@ -1331,3 +1331,8 @@ void Skill::ProcForthBackJumpPhase(const mt::SkillPhase* phase) ); owner->SetMoveDir(old_dir); } + +void Skill::ProcJumpToPhase(const mt::SkillPhase* phase) +{ + +} diff --git a/server/gameserver/skill.h b/server/gameserver/skill.h index 1caccba5..8c1d7d2e 100644 --- a/server/gameserver/skill.h +++ b/server/gameserver/skill.h @@ -63,6 +63,7 @@ private: void ProcShotPhase(const mt::SkillPhase* phase); void ProcSpecDirShotPhase(const mt::SkillPhase* phase); + void ProcJumpToPhase(const mt::SkillPhase* phase); void ProcNormalShotPhase(const mt::SkillPhase* phase); void ProcForthBackJumpPhase(const mt::SkillPhase* phase);