diff --git a/server/gameserver/movement.cc b/server/gameserver/movement.cc index 4fc7243b..b4e86ce9 100644 --- a/server/gameserver/movement.cc +++ b/server/gameserver/movement.cc @@ -296,7 +296,7 @@ bool Movement::MoveToPos(const glm::vec3& target_pos) ClearPath(); #ifdef MYDEBUG1 if (owner_->IsPlayer()) { - a8::XPrintf("CalcTaretPos old_size:%d distance:%f\n", {paths_.size(), distance}); + a8::XPrintf("MoveToTarget old_size:%d distance:%f\n", {paths_.size(), distance}); } #endif Position pos = owner_->GetPos(); @@ -361,7 +361,7 @@ bool Movement::MoveToPos(const glm::vec3& target_pos) } #ifdef MYDEBUG1 if (owner_->IsPlayer()) { - a8::XPrintf("CalcTargetPos src_pos:%f,%f,%f tar_pos:%f,%f,%f is_hit:%d start:%f,%f,%f end:%f,%f,%f distance:%f src_distance:%f\n", + a8::XPrintf("MoveTotarget src_pos:%f,%f,%f tar_pos:%f,%f,%f is_hit:%d start:%f,%f,%f end:%f,%f,%f distance:%f src_distance:%f\n", { point.src_pos.GetX(), point.src_pos.GetY(),