diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 6ffc9bc7..f9fe374d 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -347,7 +347,8 @@ void Player::UpdateShot() if (dead || downed || HasBuffEffect(kBET_Jump) || - HasBuffEffect(kBET_Fly)) { + HasBuffEffect(kBET_Fly) || + HasBuffEffect(kBET_InWater)) { shot_start = false; SetShotHold(false); series_shot_frames = 0;