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@ -11,11 +11,6 @@ bool DebugCmd::Enable()
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return App::Instance()->instance_id == 6;
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}
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bool DebugCmd::EnableNewMap()
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{
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return App::Instance()->instance_id == 3;
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}
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void DebugCmd::CreateSphere(Creature* c,
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const glm::vec3& pos,
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const glm::vec3& scale,
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@ -11,7 +11,6 @@ class DebugCmd
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public:
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static bool Enable();
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static bool EnableNewMap();
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static void CreateSphere(Creature* c,
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const glm::vec3& pos,
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@ -108,12 +108,7 @@ void MapInstance::Init()
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MAP_GRID_WIDTH);
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{
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navmesh_ = dtAllocNavMesh();
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std::string navmesh_file = "map4.bin";
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#ifdef DEBUG
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if (DebugCmd::EnableNewMap() && map_id == 2002) {
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navmesh_file = "map5.bin";
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}
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#endif
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std::string navmesh_file = map_meta_->navmesh_file();
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FILE *fp = fopen((mt::MetaMgr::Instance()->GetResDir() + navmesh_file).c_str(), "rb");
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if(fp){
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//fseek(fp, 0, SEEK_END);
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@ -1251,12 +1246,7 @@ void MapInstance::MarkConnectablePolys()
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{
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dtPolyRef startRef = INVALID_NAVMESH_POLYREF;
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{
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glm::vec3 pos = glm::vec3(5120.000000000000f, 6.250846862793f, 5120.000000000000f);
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#ifdef DEBUG
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if (DebugCmd::EnableNewMap() && map_id == 2002) {
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pos = glm::vec3(287.000000000000f, 6.19, 453);
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}
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#endif
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glm::vec3 pos = map_meta_->GroundSamplingPos();
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dtQueryFilter filter;
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filter.setIncludeFlags(0xffff);
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@ -97,11 +97,6 @@ void MapMgr::AttachRoom(Room* room, RoomInitInfo& init_info)
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}
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#endif
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}
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#endif
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#ifdef DEBUG
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if (DebugCmd::EnableNewMap()) {
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map_instance = GetMapInstance(2002);
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}
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#endif
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if (!map_instance) {
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A8_ABORT();
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@ -274,4 +274,9 @@ namespace mt
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return is_open();
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}
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glm::vec3 Map::GroundSamplingPos() const
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{
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}
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}
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@ -43,6 +43,7 @@ namespace mt
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int RandSafeArea() const;
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bool IsPveMap() const;
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bool IsOpen() const;
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glm::vec3 GroundSamplingPos() const;
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void Init1();
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void Init2();
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@ -35,6 +35,8 @@ namespace mtb
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int team() const { return team_; };
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int star_condition() const { return star_condition_; };
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int is_open() const { return is_open_; };
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const std::string ground_sampling_pos() const { return ground_sampling_pos_; };
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const std::string navmesh_file() const { return navmesh_file_; };
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bool has_map_id() const { return __flags__.test(0);};
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bool has_template_list() const { return __flags__.test(1);};
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@ -61,6 +63,8 @@ namespace mtb
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bool has_team() const { return __flags__.test(22);};
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bool has_star_condition() const { return __flags__.test(23);};
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bool has_is_opon() const { return __flags__.test(24);};
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bool has_ground_sampling_pos() const { return __flags__.test(25);};
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bool has_navmesh_file() const { return __flags__.test(26);};
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protected:
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@ -89,6 +93,8 @@ namespace mtb
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int team_ = 0;
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int star_condition_ = 0;
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int is_open_ = 0;
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std::string ground_sampling_pos_;
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std::string navmesh_file_;
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public:
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std::bitset<21> __flags__;
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@ -71,7 +71,7 @@ namespace mtb
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{
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a8::reflect::Class* meta_class = nullptr;
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if (!meta_class) {
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meta_class = new a8::reflect::Class("Map", 25, 0);
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meta_class = new a8::reflect::Class("Map", 27, 0);
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meta_class->SetSimpleField(0, "map_id", a8::reflect::ET_INT32, my_offsetof2(Map, map_id_));
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meta_class->SetSimpleField(1, "template_list", a8::reflect::ET_STRING, my_offsetof2(Map, template_list_));
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meta_class->SetSimpleField(2, "map_name", a8::reflect::ET_STRING, my_offsetof2(Map, map_name_));
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@ -97,6 +97,8 @@ namespace mtb
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meta_class->SetSimpleField(22, "team", a8::reflect::ET_INT32, my_offsetof2(Map, team_));
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meta_class->SetSimpleField(23, "star_condition", a8::reflect::ET_INT32, my_offsetof2(Map, star_condition_));
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meta_class->SetSimpleField(24, "is_open", a8::reflect::ET_INT32, my_offsetof2(Map, is_open_));
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meta_class->SetSimpleField(25, "ground_sampling_pos", a8::reflect::ET_STRING, my_offsetof2(Map, ground_sampling_pos_));
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meta_class->SetSimpleField(26, "navmesh_fle", a8::reflect::ET_STRING, my_offsetof2(Map, navmesh_file_));
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}
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return meta_class;
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}
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@ -1440,11 +1440,6 @@ void Player::PushJoinRoomMsg()
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notifymsg.set_map_id(room->GetMapMeta()->map_id());
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#if 1
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notifymsg.set_map_id(1001);
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#endif
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#ifdef DEBUG
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if (DebugCmd::EnableNewMap()) {
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notifymsg.set_map_id(room->GetMapMeta()->map_id());
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}
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#endif
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notifymsg.set_map_width(room->GetMapMeta()->map_width());
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notifymsg.set_map_height(room->GetMapMeta()->map_height());
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@ -33,8 +33,8 @@
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#include <f8/udplog.h>
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#include <f8/timer.h>
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const int ROOM_NUM_UP_LIMIT = 1000;
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const int HUM_NUM_DOWN_LIMIT = 2500;
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static const int ROOM_NUM_UP_LIMIT = 1000;
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static const int HUM_NUM_DOWN_LIMIT = 2500;
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static RoomType_e GetHumanRoomType(const std::shared_ptr<BattleDataContext> netdata)
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{
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@ -36,6 +36,12 @@ message Map
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optional string map_collider = 19;
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optional string world_object_file = 20;
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optional string terrain_file = 21;
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optional int32 map_type = 22;
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optional int32 team = 23;
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optional int32 star_condition = 24;
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optional int32 is_open = 25;
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optional string ground_sampling_pos = 26;
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optional string navmesh_file = 27;
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}
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message MapArea
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