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@ -132,7 +132,7 @@ void CondAddBuff::ProcBulletKill()
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(const a8::Args& args)
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(const a8::Args& args)
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{
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{
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IBullet* bullet = args.Get<IBullet*>(0);
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IBullet* bullet = args.Get<IBullet*>(0);
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Creature* c = args.Get<Creature*>(0);
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Creature* c = args.Get<Creature*>(1);
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if (!owner->dead) {
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if (!owner->dead) {
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owner->TryAddBuff(owner, meta->_int_buff_param4, skill_meta);
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owner->TryAddBuff(owner, meta->_int_buff_param4, skill_meta);
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}
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}
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