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@ -260,7 +260,7 @@ void Skill::InitActiveSkill()
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#if 1
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#if 1
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actived_ = true;
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actived_ = true;
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if (owner->IsPlayer()) {
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if (owner->IsPlayer()) {
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AddInventory(IS_BLUE_STONE, 1);
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owner->AddInventory(IS_BLUE_STONE, 1);
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}
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}
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#endif
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#endif
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}
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}
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