From eeaf28e704d5847943b103d70b992298435b2c42 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Tue, 20 Jun 2023 15:14:25 +0800 Subject: [PATCH] 1 --- server/gameserver/netdata.cc | 6 ++++++ server/gameserver/netdata.h | 2 ++ 2 files changed, 8 insertions(+) diff --git a/server/gameserver/netdata.cc b/server/gameserver/netdata.cc index 2062d3d2..994b1504 100644 --- a/server/gameserver/netdata.cc +++ b/server/gameserver/netdata.cc @@ -429,6 +429,7 @@ void BattleDataContext::ParseResult(a8::XObject& obj) revive_coin_ = obj.Get("revive_coin"); match_mode_ = obj.Get("match_mode"); rank_ = obj.Get("rank"); + battle_times_ = obj.Get("battle_times"); current_get_star_ = obj.Get("current_get_star"); } level_ = obj.HasKey("level") ? obj.Get("level").GetInt() : 1; @@ -1078,3 +1079,8 @@ int BattleDataContext::GetCurrentGetStar() { return current_get_star_; } + +int BattleDataContext::GetBattleTimes() +{ + return battle_times_; +} diff --git a/server/gameserver/netdata.h b/server/gameserver/netdata.h index 9a5ce717..cf71a3be 100644 --- a/server/gameserver/netdata.h +++ b/server/gameserver/netdata.h @@ -84,6 +84,7 @@ struct BattleDataContext int GetHeroLevel(); bool IsMainSkill(Skill* skill); int GetCurrentGetStar(); + int GetBattleTimes(); private: void Clear(); @@ -113,6 +114,7 @@ private: int hero_lv_ = 0; int current_get_star_ = 0; + int battle_times_ = 0; int skill1_lv = 1; int skill2_lv = 1;