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@ -14,15 +14,20 @@ void Player::Init()
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void Player::CoNet(f8::Coroutine* co)
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{
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co->Await(CoLogin);
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co->Await(CoGame);
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}
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void Player::CoLogin(f8::Coroutine* co)
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{
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while (NetConnected()) {
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}
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}
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void Player::CoGame(f8::Coroutine* co)
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{
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while (NetConnected()) {
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}
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}
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@ -24,6 +24,7 @@ public:
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{
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}
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int GetSocketId() { return socket_id_; }
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bool NetConnected() { return net_connected_; }
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private:
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@ -39,6 +40,8 @@ private:
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std::string remote_ip_;
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int remote_port_ = 0;
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bool net_connected_ = false;
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std::shared_ptr<a8::WebSocketClient> web_socket_;
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};
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