This commit is contained in:
aozhiwei 2024-08-21 19:50:38 +08:00
parent 43793fdd3c
commit f1aae7a733
3 changed files with 65 additions and 6 deletions

View File

@ -76,6 +76,22 @@ namespace mt
s_.crit_effect_range.push_back(a8::XValue(str).GetDouble());
}
}
{
std::string tmp_str = GetStringParam("performance_score_weight_4V4", "");
std::vector<std::string> strings;
a8::Split(tmp_str, strings, '|');
for (auto& str : strings) {
s_.performance_score_weight_4V4.push_back(a8::XValue(str).GetDouble());
}
}
{
std::string tmp_str = GetStringParam("performance_score_weight_BR", "");
std::vector<std::string> strings;
a8::Split(tmp_str, strings, '|');
for (auto& str : strings) {
s_.performance_score_weight_BR.push_back(a8::XValue(str).GetDouble());
}
}
{
std::string tmp_str = GetStringParam("block_effect_range", "");
std::vector<std::string> strings;

View File

@ -32,6 +32,8 @@ namespace mt
float max_mount_horse_distance = 100.0f;
int early_parachute_jump = 0;
int pickup_weapon_replace_type = 0;
std::vector<float> performance_score_weight_4V4;
std::vector<float> performance_score_weight_BR;
int downed_relive_recover_hp = 0;

View File

@ -4172,12 +4172,21 @@ void Room::CalcMvp()
[this, &max_kill, &max_assist, &max_damage, &max_recover, &max_level, &max_alive]
(Human* hum) mutable -> bool
{
#if 1
max_kill = std::max(max_kill, (float)hum->stats->kills);
max_assist = std::max(max_assist, (float)hum->stats->assist);
max_damage = std::max(max_damage, (float)hum->stats->damage_amount_out);
max_recover = std::max(max_recover, (float)hum->stats->heal_amount);
max_level = std::max(max_level, (float)hum->GetHeroLevel());
max_alive = std::max(max_alive, (float)hum->stats->alive_time / 1000);
#else
max_kill += hum->stats->kills;
max_assist += hum->stats->assist;
max_damage += hum->stats->damage_amount_out;
max_recover += hum->stats->heal_amount;
max_level += hum->GetHeroLevel();
max_alive += hum->stats->alive_time / 1000;
#endif
return true;
});
@ -4193,46 +4202,78 @@ void Room::CalcMvp()
kill_sco = (param1 - param0) / (max_kill - 0) * (kill - 0) + param0;
}
}
float assist_sco = 0.0f;
float assist_sco = param0;
{
if (max_assist > 0) {
float assist = hum->stats->assist;
assist_sco = (param1 - param0) / (max_assist - 0) * (assist - 0) + param0;
}
}
float damage_sco = 0.0f;
float damage_sco = param0;
{
if (max_damage > 0) {
float damage = hum->stats->damage_amount_out;
damage_sco = (param1 - param0) / (max_damage - 0) * (damage - 0) + param0;
}
}
float recover_sco = 0.0f;
float recover_sco = param0;
{
if (max_recover > 0) {
float recover = hum->stats->heal_amount;
recover_sco = (param1 - param0) / (max_recover - 0) * (recover - 0) + param0;
}
}
float level_sco = 0.0f;
float level_sco = param0;
{
if (max_level > 1.00000) {
float level = hum->GetHeroLevel();
level_sco = (param1 - param0) / (max_level - 0) * (level - 0) + param0;
}
}
float alive_sco = 0.0f;
float alive_sco = param0;
{
if (max_alive > 0) {
float alive = hum->stats->alive_time / 1000;
alive_sco = (param1 - param0) / (max_alive - 0) * (alive - 0) + param0;
}
}
#ifdef MYDEBUG
if (hum->IsPlayer()) {
a8::XPrintf("kill_sco:%f assist_sco:%f damage_sco:%f recover_sco:%f alive_sco:%f"
"assist:%f max_assist:%f damage:%f max_damage:%f recover:%f max_recover:%f\n",
{
kill_sco,
assist_sco,
damage_sco,
recover_sco,
alive_sco,
hum->stats->assist,
max_assist,
hum->stats->damage_amount_out,
max_damage,
hum->stats->heal_amount,
max_recover,
});
}
#endif
float battle_score = 0.0f;
if (IsMobaModeRoom()) {
if (mt::Param::s().performance_score_weight_4V4.size() >= 5) {
kill_sco *= mt::Param::s().performance_score_weight_4V4.at(0);
assist_sco *= mt::Param::s().performance_score_weight_4V4.at(1);
damage_sco *= mt::Param::s().performance_score_weight_4V4.at(2);
recover_sco *= mt::Param::s().performance_score_weight_4V4.at(3);
level_sco *= mt::Param::s().performance_score_weight_4V4.at(4);
}
battle_score = std::round((kill_sco + assist_sco + damage_sco + recover_sco + level_sco) * 100.0f) / 100.0f;
} else {
if (mt::Param::s().performance_score_weight_BR.size() >= 5) {
kill_sco *= mt::Param::s().performance_score_weight_BR.at(0);
assist_sco *= mt::Param::s().performance_score_weight_BR.at(1);
damage_sco *= mt::Param::s().performance_score_weight_BR.at(2);
recover_sco *= mt::Param::s().performance_score_weight_BR.at(3);
alive_sco *= mt::Param::s().performance_score_weight_BR.at(4);
}
battle_score = std::round((kill_sco + assist_sco + damage_sco + recover_sco + alive_sco) * 100.0f) / 100.0f;
}
hum->stats->battle_score = battle_score;