diff --git a/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.cpp b/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.cpp index 89671ae0..a05095e7 100644 --- a/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.cpp +++ b/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.cpp @@ -633,7 +633,7 @@ namespace behaviac virtual bool load() { - AgentMeta::SetTotalSignature(2481940886u); + AgentMeta::SetTotalSignature(1690997772u); AgentMeta* meta = NULL; BEHAVIAC_UNUSED_VAR(meta); @@ -728,7 +728,7 @@ namespace behaviac meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove()); // HeroAgent - meta = BEHAVIAC_NEW AgentMeta(918144158u); + meta = BEHAVIAC_NEW AgentMeta(2916028299u); AgentMeta::GetAgentMetas()[2270112014u] = meta; meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent)); meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent)); @@ -766,10 +766,11 @@ namespace behaviac meta->RegisterMethod(4089045845u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPathEx()); meta->RegisterMethod(3209797653u, BEHAVIAC_NEW CAgentMethod_2< behaviac::EBTStatus, int, int >(FunctionPointer_HeroAgent_CoIdle)); meta->RegisterMethod(4143109332u, BEHAVIAC_NEW CAgentMethod< behaviac::EBTStatus >(FunctionPointer_HeroAgent_CoMoveCurrentTargetRaycast)); + meta->RegisterMethod(2391222168u, BEHAVIAC_NEW CAgentMethod_2< behaviac::EBTStatus, int, int >(FunctionPointer_HeroAgent_CoMoveForward)); meta->RegisterMethod(1078523079u, BEHAVIAC_NEW CAgentMethod< behaviac::EBTStatus >(FunctionPointer_HeroAgent_CoMoveMasterRaycast)); meta->RegisterMethod(4232723171u, BEHAVIAC_NEW CAgentMethod< behaviac::EBTStatus >(FunctionPointer_HeroAgent_CoShotCurrentTargetRaycast)); meta->RegisterMethod(1700191022u, BEHAVIAC_NEW CAgentMethod_1< behaviac::EBTStatus, float >(FunctionPointer_HeroAgent_CoSleep)); - meta->RegisterMethod(345019945u, BEHAVIAC_NEW CAgentMethod_1< behaviac::EBTStatus, float >(FunctionPointer_HeroAgent_CoStartMove)); + meta->RegisterMethod(345019945u, BEHAVIAC_NEW CAgentMethod_2< behaviac::EBTStatus, int, int >(FunctionPointer_HeroAgent_CoStartMove)); meta->RegisterMethod(961264360u, BEHAVIAC_NEW CAgentMethodVoid_2(FunctionPointer_HeroAgent_DecV)); meta->RegisterMethod(3850832265u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_FollowMaster) /* FollowMaster */); meta->RegisterMethod(3395125024u, BEHAVIAC_NEW CAgentMethod< int >(FunctionPointer_HeroAgent_GetAgentType)); @@ -799,12 +800,14 @@ namespace behaviac meta->RegisterMethod(2967784099u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_MasterHelpAttack) /* MasterHelpAttack */); meta->RegisterMethod(130282478u, BEHAVIAC_NEW CAgentMethod_1< bool, float >(FunctionPointer_HeroAgent_MasterInRange)); meta->RegisterMethod(2059940772u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_MobaMode) /* MobaMode */); + meta->RegisterMethod(77932836u, BEHAVIAC_NEW CAgentMethodVoid_1(FunctionPointer_HeroAgent_OnUnderAttack) /* OnUnderAttack */); meta->RegisterMethod(542998674u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_OpenBulletTraceMode)); meta->RegisterMethod(3156314303u, BEHAVIAC_NEW CAgentMethod< int >(FunctionPointer_HeroAgent_Rand)); meta->RegisterMethod(657529872u, BEHAVIAC_NEW CMethod_HeroAgent_RandomPoint()); meta->RegisterMethod(3929481793u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_RandomShot) /* RandomShot */); - meta->RegisterMethod(2913172428u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_RandomWalk) /* RandomWalk */); + meta->RegisterMethod(2913172428u, BEHAVIAC_NEW CAgentMethodVoid_3(FunctionPointer_HeroAgent_RandomWalk) /* RandomWalk */); meta->RegisterMethod(1110901686u, BEHAVIAC_NEW CAgentMethod_2< int, int, int >(FunctionPointer_HeroAgent_RandRange)); + meta->RegisterMethod(1373932231u, BEHAVIAC_NEW CAgentMethod_1< behaviac::EBTStatus, behaviac::vector >(FunctionPointer_HeroAgent_RegisterEvents)); meta->RegisterMethod(3146209884u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_RunAway) /* RunAway */); meta->RegisterMethod(160678866u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_RunGas) /* RunGas */); meta->RegisterMethod(3025058903u, BEHAVIAC_NEW CAgentMethod_1< behaviac::EBTStatus, float >(FunctionPointer_HeroAgent_SearchEnemy)); @@ -824,7 +827,7 @@ namespace behaviac meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove()); // AndroidAgent - meta = BEHAVIAC_NEW AgentMeta(389576391u); + meta = BEHAVIAC_NEW AgentMeta(958337880u); AgentMeta::GetAgentMetas()[2475098143u] = meta; meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent)); meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent)); @@ -862,10 +865,11 @@ namespace behaviac meta->RegisterMethod(4089045845u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPathEx()); meta->RegisterMethod(3209797653u, BEHAVIAC_NEW CAgentMethod_2< behaviac::EBTStatus, int, int >(FunctionPointer_AndroidAgent_CoIdle)); meta->RegisterMethod(4143109332u, BEHAVIAC_NEW CAgentMethod< behaviac::EBTStatus >(FunctionPointer_AndroidAgent_CoMoveCurrentTargetRaycast)); + meta->RegisterMethod(2391222168u, BEHAVIAC_NEW CAgentMethod_2< behaviac::EBTStatus, int, int >(FunctionPointer_AndroidAgent_CoMoveForward)); meta->RegisterMethod(1078523079u, BEHAVIAC_NEW CAgentMethod< behaviac::EBTStatus >(FunctionPointer_AndroidAgent_CoMoveMasterRaycast)); meta->RegisterMethod(4232723171u, BEHAVIAC_NEW CAgentMethod< behaviac::EBTStatus >(FunctionPointer_AndroidAgent_CoShotCurrentTargetRaycast)); meta->RegisterMethod(1700191022u, BEHAVIAC_NEW CAgentMethod_1< behaviac::EBTStatus, float >(FunctionPointer_AndroidAgent_CoSleep)); - meta->RegisterMethod(345019945u, BEHAVIAC_NEW CAgentMethod_1< behaviac::EBTStatus, float >(FunctionPointer_AndroidAgent_CoStartMove)); + meta->RegisterMethod(345019945u, BEHAVIAC_NEW CAgentMethod_2< behaviac::EBTStatus, int, int >(FunctionPointer_AndroidAgent_CoStartMove)); meta->RegisterMethod(961264360u, BEHAVIAC_NEW CAgentMethodVoid_2(FunctionPointer_AndroidAgent_DecV)); meta->RegisterMethod(3850832265u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_FollowMaster) /* FollowMaster */); meta->RegisterMethod(397371422u, BEHAVIAC_NEW CAgentMethod< behaviac::string >(FunctionPointer_AndroidAgent_GetAccountId)); @@ -896,12 +900,14 @@ namespace behaviac meta->RegisterMethod(2967784099u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_MasterHelpAttack) /* MasterHelpAttack */); meta->RegisterMethod(130282478u, BEHAVIAC_NEW CAgentMethod_1< bool, float >(FunctionPointer_AndroidAgent_MasterInRange)); meta->RegisterMethod(2059940772u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_MobaMode) /* MobaMode */); + meta->RegisterMethod(77932836u, BEHAVIAC_NEW CAgentMethodVoid_1(FunctionPointer_AndroidAgent_OnUnderAttack) /* OnUnderAttack */); meta->RegisterMethod(542998674u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_OpenBulletTraceMode)); meta->RegisterMethod(3156314303u, BEHAVIAC_NEW CAgentMethod< int >(FunctionPointer_AndroidAgent_Rand)); meta->RegisterMethod(657529872u, BEHAVIAC_NEW CMethod_HeroAgent_RandomPoint()); meta->RegisterMethod(3929481793u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_RandomShot) /* RandomShot */); - meta->RegisterMethod(2913172428u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_RandomWalk) /* RandomWalk */); + meta->RegisterMethod(2913172428u, BEHAVIAC_NEW CAgentMethodVoid_3(FunctionPointer_AndroidAgent_RandomWalk) /* RandomWalk */); meta->RegisterMethod(1110901686u, BEHAVIAC_NEW CAgentMethod_2< int, int, int >(FunctionPointer_AndroidAgent_RandRange)); + meta->RegisterMethod(1373932231u, BEHAVIAC_NEW CAgentMethod_1< behaviac::EBTStatus, behaviac::vector >(FunctionPointer_AndroidAgent_RegisterEvents)); meta->RegisterMethod(3146209884u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_RunAway) /* RunAway */); meta->RegisterMethod(160678866u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_RunGas) /* RunGas */); meta->RegisterMethod(3025058903u, BEHAVIAC_NEW CAgentMethod_1< behaviac::EBTStatus, float >(FunctionPointer_AndroidAgent_SearchEnemy)); @@ -951,6 +957,7 @@ namespace behaviac AgentMeta::Register("MasterAgent"); AgentMeta::Register("SkillIdx_e"); AgentMeta::Register("BuffEffectType_e"); + AgentMeta::Register("BtEvent_e"); AgentMeta::Register("glm::vec3"); return true; @@ -968,6 +975,7 @@ namespace behaviac AgentMeta::UnRegister("MasterAgent"); AgentMeta::UnRegister("SkillIdx_e"); AgentMeta::UnRegister("BuffEffectType_e"); + AgentMeta::UnRegister("BtEvent_e"); AgentMeta::UnRegister("glm::vec3"); return true; diff --git a/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.h b/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.h index d24a6833..53d26403 100644 --- a/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.h +++ b/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.h @@ -138,10 +138,11 @@ namespace behaviac inline void FunctionPointer_HeroAgent_CloseBulletTraceMode(Agent* self) { ((HeroAgent*)self)->CloseBulletTraceMode(); } inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((HeroAgent*)self)->CoIdle(min_val, max_val); } inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoMoveCurrentTargetRaycast(Agent* self) { return ((HeroAgent*)self)->CoMoveCurrentTargetRaycast(); } + inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoMoveForward(Agent* self, int min_val, int max_val) { return ((HeroAgent*)self)->CoMoveForward(min_val, max_val); } inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoMoveMasterRaycast(Agent* self) { return ((HeroAgent*)self)->CoMoveMasterRaycast(); } inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoShotCurrentTargetRaycast(Agent* self) { return ((HeroAgent*)self)->CoShotCurrentTargetRaycast(); } inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoSleep(Agent* self, float time) { return ((HeroAgent*)self)->CoSleep(time); } - inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoStartMove(Agent* self, float distance) { return ((HeroAgent*)self)->CoStartMove(distance); } + inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoStartMove(Agent* self, int min_val, int max_val) { return ((HeroAgent*)self)->CoStartMove(min_val, max_val); } inline void FunctionPointer_HeroAgent_DecV(Agent* self, int id, int val) { ((HeroAgent*)self)->_Execute_Method_(id, val); } inline void FunctionPointer_HeroAgent_FollowMaster(Agent* self) { } /* FollowMaster */ inline int FunctionPointer_HeroAgent_GetAgentType(Agent* self) { return ((HeroAgent*)self)->GetAgentType(); } @@ -171,11 +172,13 @@ namespace behaviac inline void FunctionPointer_HeroAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */ inline bool FunctionPointer_HeroAgent_MasterInRange(Agent* self, float range) { return ((HeroAgent*)self)->MasterInRange(range); } inline void FunctionPointer_HeroAgent_MobaMode(Agent* self) { } /* MobaMode */ + inline void FunctionPointer_HeroAgent_OnUnderAttack(Agent* self, int enemy_uniid) { } /* OnUnderAttack */ inline void FunctionPointer_HeroAgent_OpenBulletTraceMode(Agent* self) { ((HeroAgent*)self)->OpenBulletTraceMode(); } inline int FunctionPointer_HeroAgent_Rand(Agent* self) { return (int)((BaseAgent*)self)->_Execute_Method_(); } inline void FunctionPointer_HeroAgent_RandomShot(Agent* self) { } /* RandomShot */ - inline void FunctionPointer_HeroAgent_RandomWalk(Agent* self) { } /* RandomWalk */ + inline void FunctionPointer_HeroAgent_RandomWalk(Agent* self, int loc_val0, int loc_val1, glm::vec3& loc_point0) { } /* RandomWalk */ inline int FunctionPointer_HeroAgent_RandRange(Agent* self, int min_val, int max_val) { return (int)((BaseAgent*)self)->_Execute_Method_(min_val, max_val); } + inline behaviac::EBTStatus FunctionPointer_HeroAgent_RegisterEvents(Agent* self, behaviac::vector events) { return ((HeroAgent*)self)->RegisterEvents(events); } inline void FunctionPointer_HeroAgent_RunAway(Agent* self) { } /* RunAway */ inline void FunctionPointer_HeroAgent_RunGas(Agent* self) { } /* RunGas */ inline behaviac::EBTStatus FunctionPointer_HeroAgent_SearchEnemy(Agent* self, float range) { return ((HeroAgent*)self)->SearchEnemy(range); } @@ -192,10 +195,11 @@ namespace behaviac inline void FunctionPointer_AndroidAgent_CloseBulletTraceMode(Agent* self) { ((AndroidAgent*)self)->CloseBulletTraceMode(); } inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((AndroidAgent*)self)->CoIdle(min_val, max_val); } inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoMoveCurrentTargetRaycast(Agent* self) { return ((AndroidAgent*)self)->CoMoveCurrentTargetRaycast(); } + inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoMoveForward(Agent* self, int min_val, int max_val) { return ((AndroidAgent*)self)->CoMoveForward(min_val, max_val); } inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoMoveMasterRaycast(Agent* self) { return ((AndroidAgent*)self)->CoMoveMasterRaycast(); } inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoShotCurrentTargetRaycast(Agent* self) { return ((AndroidAgent*)self)->CoShotCurrentTargetRaycast(); } inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoSleep(Agent* self, float time) { return ((AndroidAgent*)self)->CoSleep(time); } - inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoStartMove(Agent* self, float distance) { return ((AndroidAgent*)self)->CoStartMove(distance); } + inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoStartMove(Agent* self, int min_val, int max_val) { return ((AndroidAgent*)self)->CoStartMove(min_val, max_val); } inline void FunctionPointer_AndroidAgent_DecV(Agent* self, int id, int val) { ((HeroAgent*)self)->_Execute_Method_(id, val); } inline void FunctionPointer_AndroidAgent_FollowMaster(Agent* self) { } /* FollowMaster */ inline behaviac::string FunctionPointer_AndroidAgent_GetAccountId(Agent* self) { return ((AndroidAgent*)self)->GetAccountId(); } @@ -226,11 +230,13 @@ namespace behaviac inline void FunctionPointer_AndroidAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */ inline bool FunctionPointer_AndroidAgent_MasterInRange(Agent* self, float range) { return ((AndroidAgent*)self)->MasterInRange(range); } inline void FunctionPointer_AndroidAgent_MobaMode(Agent* self) { } /* MobaMode */ + inline void FunctionPointer_AndroidAgent_OnUnderAttack(Agent* self, int enemy_uniid) { } /* OnUnderAttack */ inline void FunctionPointer_AndroidAgent_OpenBulletTraceMode(Agent* self) { ((AndroidAgent*)self)->OpenBulletTraceMode(); } inline int FunctionPointer_AndroidAgent_Rand(Agent* self) { return (int)((BaseAgent*)self)->_Execute_Method_(); } inline void FunctionPointer_AndroidAgent_RandomShot(Agent* self) { } /* RandomShot */ - inline void FunctionPointer_AndroidAgent_RandomWalk(Agent* self) { } /* RandomWalk */ + inline void FunctionPointer_AndroidAgent_RandomWalk(Agent* self, int loc_val0, int loc_val1, glm::vec3& loc_point0) { } /* RandomWalk */ inline int FunctionPointer_AndroidAgent_RandRange(Agent* self, int min_val, int max_val) { return (int)((BaseAgent*)self)->_Execute_Method_(min_val, max_val); } + inline behaviac::EBTStatus FunctionPointer_AndroidAgent_RegisterEvents(Agent* self, behaviac::vector events) { return ((AndroidAgent*)self)->RegisterEvents(events); } inline void FunctionPointer_AndroidAgent_RunAway(Agent* self) { } /* RunAway */ inline void FunctionPointer_AndroidAgent_RunGas(Agent* self) { } /* RunGas */ inline behaviac::EBTStatus FunctionPointer_AndroidAgent_SearchEnemy(Agent* self, float range) { return ((AndroidAgent*)self)->SearchEnemy(range); } diff --git a/server/bin/exported/behaviac_generated/types/internal/behaviac_customized_types.cpp b/server/bin/exported/behaviac_generated/types/internal/behaviac_customized_types.cpp index 827ee2a6..4f5a27ac 100644 --- a/server/bin/exported/behaviac_generated/types/internal/behaviac_customized_types.cpp +++ b/server/bin/exported/behaviac_generated/types/internal/behaviac_customized_types.cpp @@ -35,3 +35,12 @@ BEHAVIAC_BEGIN_ENUM_EX(BuffEffectType_e, BuffEffectType_e) } BEHAVIAC_END_ENUM_EX() +BEHAVIAC_BEGIN_ENUM_EX(BtEvent_e, BtEvent_e) +{ + BEHAVIAC_ENUMCLASS_DISPLAY_INFO_EX(L"BtEvent_e", L""); + + BEHAVIAC_ENUM_ITEM_EX(kUnderAttackEvent, "kUnderAttackEvent"); + BEHAVIAC_ENUM_ITEM_EX(kMasterUnderAttackEvent, "kMasterUnderAttackEvent"); +} +BEHAVIAC_END_ENUM_EX() + diff --git a/server/bin/exported/behaviac_generated/types/internal/behaviac_customized_types.h b/server/bin/exported/behaviac_generated/types/internal/behaviac_customized_types.h index 3857501f..fe45e5cc 100644 --- a/server/bin/exported/behaviac_generated/types/internal/behaviac_customized_types.h +++ b/server/bin/exported/behaviac_generated/types/internal/behaviac_customized_types.h @@ -19,6 +19,10 @@ DECLARE_BEHAVIAC_ENUM_EX(BuffEffectType_e, BuffEffectType_e); BEHAVIAC_DECLARE_TYPE_VECTOR_HANDLER(BuffEffectType_e); +DECLARE_BEHAVIAC_ENUM_EX(BtEvent_e, BtEvent_e); +BEHAVIAC_DECLARE_TYPE_VECTOR_HANDLER(BtEvent_e); + + // ------------------- // Customized structs // ------------------- diff --git a/server/gameserver/constant.h b/server/gameserver/constant.h index d354b941..7af1e8a2 100644 --- a/server/gameserver/constant.h +++ b/server/gameserver/constant.h @@ -509,6 +509,12 @@ enum SkillIdx_e kSkillIdx2 = 2, }; +enum BtEvent_e + { + kUnderAttackEvent = 0, + kMasterUnderAttackEvent = 1, + }; + const char* const PROJ_NAME_FMT = "game%d_gameserver"; const char* const PROJ_ROOT_FMT = "/data/logs/%s"; diff --git a/server/gameserver/new_hero_agent.cc b/server/gameserver/new_hero_agent.cc index 43eab0c3..126823a3 100644 --- a/server/gameserver/new_hero_agent.cc +++ b/server/gameserver/new_hero_agent.cc @@ -489,11 +489,12 @@ behaviac::EBTStatus HeroAgent::CoFindPathEx(const glm::vec3& pos, float distance return StartCoroutine(co); } -behaviac::EBTStatus HeroAgent::CoStartMove(float distance) +behaviac::EBTStatus HeroAgent::CoStartMove(int min_val, int max_val) { if (status_ == behaviac::BT_RUNNING) { return DoRunningCb(); } + float distance = a8::RandEx(min_val, max_val); auto context = MAKE_BTCONTEXT ( ); @@ -591,3 +592,13 @@ behaviac::EBTStatus HeroAgent::StartCoroutine(std::shared_ptr corou status_ = behaviac::BT_RUNNING; return status_; } + +behaviac::EBTStatus HeroAgent::RegisterEvents(behaviac::vector events) +{ + +} + +behaviac::EBTStatus HeroAgent::CoMoveForward(int min_val, int max_val) +{ + +} diff --git a/server/gameserver/new_hero_agent.h b/server/gameserver/new_hero_agent.h index a6b9385a..013e41bb 100644 --- a/server/gameserver/new_hero_agent.h +++ b/server/gameserver/new_hero_agent.h @@ -82,6 +82,7 @@ public: bool HasFlag(int tag); void SetFlag(int tag); void UnSetFlag(int tag); + behaviac::EBTStatus RegisterEvents(behaviac::vector events); behaviac::EBTStatus SearchEnemy(float range); @@ -91,7 +92,8 @@ public: behaviac::EBTStatus CoMoveMasterRaycast(); behaviac::EBTStatus CoFindPath(const glm::vec3& pos); behaviac::EBTStatus CoFindPathEx(const glm::vec3& pos, float distance); - behaviac::EBTStatus CoStartMove(float distance); + behaviac::EBTStatus CoStartMove(int min_val, int max_val); + behaviac::EBTStatus CoMoveForward(int min_val, int max_val); behaviac::EBTStatus CoSleep(int time); virtual Room* GetRoom() override;