diff --git a/server/gameserver/mt/Equip.cc b/server/gameserver/mt/Equip.cc index 6d90fb8b..3f4dfbd8 100644 --- a/server/gameserver/mt/Equip.cc +++ b/server/gameserver/mt/Equip.cc @@ -356,4 +356,9 @@ namespace mt return weapon_stone_; } + bool Equip::IsMultistageGun() const + { + return false; + } + } diff --git a/server/gameserver/mt/Equip.h b/server/gameserver/mt/Equip.h index 0f806ec1..4a84b92a 100644 --- a/server/gameserver/mt/Equip.h +++ b/server/gameserver/mt/Equip.h @@ -45,6 +45,7 @@ namespace mt void AddMuzzlePos(int lv, std::shared_ptr> pos); int GetWeaponIdx() const; bool Match(EventAddBuff_e event, int val, int val2) const; + bool IsMultistageGun() const; static const Equip* GetByIdBySlotId(int slot_id); static void AdjustMuzzlePos(); static const Equip* GetYellowStone();