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@ -975,7 +975,7 @@ void Creature::DoSkill(int skill_id,
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context_dir = skill_dir_;
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context_pos = GetPos();
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context_pos.AddGlmVec3(skill_dir_ * skill_distance);
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#ifdef MYDEBUG1
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#ifdef MYDEBUG
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a8::XPrintf("skill_dir:%f %f %f skill_distance:%f\n",
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{
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skill_dir_.x,
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third_party/a8
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2
third_party/a8
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@ -1 +1 @@
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Subproject commit af7a9093a0d6a9c7427e08c5ee042d692c94c70b
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Subproject commit 4b4462b83320d77e10ea347d4055656538a4b220
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