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@ -230,6 +230,11 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string killer_name, in
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if (!room->BattleStarted()) {
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if (!room->BattleStarted()) {
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return;
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return;
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}
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}
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#ifdef DEBUG
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if (a8::HasBitFlag(status, CS_NoDie)) {
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return;
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}
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#endif
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#ifdef DEBUG
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#ifdef DEBUG
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#if 0
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#if 0
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if (IsPlayer()) {
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if (IsPlayer()) {
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