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@ -41,6 +41,10 @@ namespace mt
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s_.wait_cloud_time = GetIntParam("wait_cloud_time", 10);
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s_.wait_cloud_time = GetIntParam("wait_cloud_time", 10);
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#if 1
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#if 1
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s_.match_lock_time++;
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s_.match_lock_time++;
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#endif
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s_.pre_client_shot = GetIntParam("pre_client_shot", 0);
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#ifdef DEBUG
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s_.pre_client_shot = 1;
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#endif
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#endif
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#if 1
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#if 1
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{
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{
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@ -106,6 +106,8 @@ namespace mt
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int robot_placement_time = 360;
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int robot_placement_time = 360;
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std::vector<float> robot_placement_type;
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std::vector<float> robot_placement_type;
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int pre_client_shot = 0;
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};
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};
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static void StaticPostInit();
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static void StaticPostInit();
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static const S& s() { return s_; };
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static const S& s() { return s_; };
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@ -1383,6 +1383,7 @@ void Player::PushJoinRoomMsg()
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notifymsg.set_error_code(0);
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notifymsg.set_error_code(0);
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notifymsg.set_server_info(JsonDataMgr::Instance()->server_info);
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notifymsg.set_server_info(JsonDataMgr::Instance()->server_info);
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room->FillSMJoinedNotify(this, notifymsg);
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room->FillSMJoinedNotify(this, notifymsg);
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notifymsg.set_pre_client_shot(mt::Param::s().pre_client_shot);
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GGListener::Instance()->SendToClient(socket_handle, 0, notifymsg);
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GGListener::Instance()->SendToClient(socket_handle, 0, notifymsg);
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}
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}
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{
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{
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