diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index c063096d..4a1b58b4 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -1271,7 +1271,7 @@ void Human::DeadDrop() GetCurrWeapon()->weapon_idx == GUN_SLOT1) { int num = 1 + rand() % 2; for (int i = 0; i < num; ++i) { - room->ScatterDrop(GetPos().ToGlmVec3(), GetCurrWeapon()->meta->id()); + room->CreateLoot(GetCurrWeapon()->meta->id(), GetPos().ToGlmVec3(), 1, 1); } } }