diff --git a/server/gameserver/skill.cc b/server/gameserver/skill.cc index d3c570ed..7a635517 100644 --- a/server/gameserver/skill.cc +++ b/server/gameserver/skill.cc @@ -252,7 +252,7 @@ void Skill::InitPassiveSkill() switch (meta->GetMagicId()) { case MAGIC_30101_XL: { - ProcSJXY(); + Proc30101XL(); } break; case MAGIC_30201: @@ -307,7 +307,7 @@ void Skill::InitPassiveSkill() } } -void Skill::ProcSJXY() +void Skill::Proc30101XL() { int shot_times = 0; std::map hited_objs; diff --git a/server/gameserver/skill.h b/server/gameserver/skill.h index 828228b2..5b184963 100644 --- a/server/gameserver/skill.h +++ b/server/gameserver/skill.h @@ -50,7 +50,7 @@ private: void NotifySkillState(); - void ProcSJXY(); + void Proc30101XL(); void ProcSSJS(); void ProcJSHX(); void ProcSWZB();