This commit is contained in:
aozhiwei 2023-04-20 21:22:53 +08:00
parent ca3c796c51
commit ffd057e6f8

View File

@ -980,12 +980,16 @@ void Bullet::ProcNormalBullet(BulletCheckResult& result)
float Bullet::GetHitRadius() float Bullet::GetHitRadius()
{ {
float hit_radius = gun_meta->bullet_rad();
if (IsBomb()) { if (IsBomb()) {
if (meta->_inventory_slot() != IS_C4) { if (meta->_inventory_slot() != IS_C4) {
return GetExplosionRange(); hit_radius = GetExplosionRange();
} }
} }
return gun_meta->bullet_rad(); if (room->IsNewBieRoom()) {
hit_radius += 3;
}
return hit_radius;
} }
const Position& Bullet::GetPos() const Position& Bullet::GetPos()