game2006/server/gameserver/bornpoint.h
aozhiwei 76fd77cced 1
2023-10-30 11:48:32 +08:00

25 lines
356 B
C++

#pragma once
namespace MetaData
{
struct MapTplThing;
}
namespace mt
{
struct WorldObject;
}
class Room;
struct BornPoint
{
int player_num = 0;
int android_num = 0;
std::shared_ptr<mt::WorldObject> wo_meta;
int side = 0;
int GetNum();
Position RandPoint(Room* room) const;
Position GetSrcPoint(Room* room) const;
};