game2006/server/gameserver/handlermgr.h
2022-12-12 16:23:51 +08:00

36 lines
714 B
C++

#pragma once
#include <a8/basehttpsession.h>
#include "f8/netmsghandler.h"
namespace a8
{
class MutableXObject;
}
class HandlerMgr : public a8::Singleton<HandlerMgr>
{
private:
HandlerMgr() {};
friend class a8::Singleton<HandlerMgr>;
public:
void Init();
void UnInit();
f8::NetMsgHandlerObject ggmsghandler;
void ProcGMMsg(unsigned long saddr, int sockhandle,
const std::string& url, const std::string& quyerstr);
void RegisterGMMsgHandler(const std::string& msgname,
void (*)(f8::JsonHttpRequest*));
private:
void RegisterNetMsgHandlers();
std::map<std::string, void (*)(f8::JsonHttpRequest*)> gmhandlers_;
};