aozhiwei 1d01fc048b 1
2023-03-28 16:10:27 +08:00

703 lines
16 KiB
C++

#include "precompile.h"
#include "ability.h"
#include "buff.h"
#include "creature.h"
#include "mt/Equip.h"
#include "mt/Buff.h"
struct AttrAbsPtr
{
struct AttrAbs* data;
AttrAbsPtr(AttrAbs* data) { this->data = data; };
};
struct AttrAbs
{
list_head entry;
int attr_id;
float value;
std::shared_ptr<AttrAbsPtr> ptr;
AttrAbs(int attr_id, float value)
{
this->attr_id = attr_id;
this->value = value;
INIT_LIST_HEAD(&entry);
ptr = std::make_shared<AttrAbsPtr>(this);
}
};
struct AttrRatePtr
{
struct AttrRate* data;
AttrRatePtr(AttrRate* data) { this->data = data; };
};
struct AttrRate
{
list_head entry;
int attr_id;
float value;
std::shared_ptr<AttrRatePtr> ptr;
AttrRate(int attr_id, float value)
{
this->attr_id = attr_id;
this->value = value;
INIT_LIST_HEAD(&entry);
ptr = std::make_shared<AttrRatePtr>(this);
}
};
struct AttrAdditionPtr
{
struct AttrAddition* data;
AttrAdditionPtr(AttrAddition* data) { this->data = data; };
};
struct AttrAddition
{
list_head entry;
int attr_id;
float value;
std::shared_ptr<AttrAdditionPtr> ptr;
AttrAddition(int attr_id, float value)
{
this->attr_id = attr_id;
this->value = value;
INIT_LIST_HEAD(&entry);
ptr = std::make_shared<AttrAdditionPtr>(this);
}
};
struct AttrRuducePtr
{
struct AttrRuduce* data;
AttrRuducePtr(AttrRuduce* data) { this->data = data; };
};
struct AttrRuduce
{
list_head entry;
int attr_id;
float value;
std::shared_ptr<AttrRuducePtr> ptr;
AttrRuduce(int attr_id, float value)
{
this->attr_id = attr_id;
this->value = value;
INIT_LIST_HEAD(&entry);
ptr = std::make_shared<AttrRuducePtr>(this);
}
};
Ability::Ability(CreatureWeakPtr owner)
{
for (auto& tuple : attr_abs_) {
std::get<0>(tuple) = .0f;
INIT_LIST_HEAD(&std::get<1>(tuple));
}
for (auto& tuple : attr_rate_) {
std::get<0>(tuple) = .0f;
INIT_LIST_HEAD(&std::get<1>(tuple));
}
for (auto& tuple : attr_add_) {
std::get<0>(tuple) = .0f;
INIT_LIST_HEAD(&std::get<1>(tuple));
}
for (auto& tuple : attr_dec_) {
std::get<0>(tuple) = .0f;
INIT_LIST_HEAD(&std::get<1>(tuple));
}
for (auto& tuple : vattr_add_) {
std::get<0>(tuple) = .0f;
INIT_LIST_HEAD(&std::get<1>(tuple));
}
for (auto& tuple : vattr_dec_) {
std::get<0>(tuple) = .0f;
INIT_LIST_HEAD(&std::get<1>(tuple));
}
}
void Ability::Clear()
{
for (auto& tuple : attr_abs_) {
std::get<0>(tuple) = 0.0f;
while (!list_empty(&std::get<1>(tuple))) {
AttrAbs* e = list_first_entry(&std::get<1>(tuple),
AttrAbs,
entry);
e->ptr->data = nullptr;
list_del_init(&e->entry);
delete e;
}
}
for (auto& tuple : attr_rate_) {
std::get<0>(tuple) = 0.0f;
while (!list_empty(&std::get<1>(tuple))) {
AttrRate* e = list_first_entry(&std::get<1>(tuple),
AttrRate,
entry);
e->ptr->data = nullptr;
list_del_init(&e->entry);
delete e;
}
}
for (auto& tuple : attr_add_) {
std::get<0>(tuple) = 0.0f;
while (!list_empty(&std::get<1>(tuple))) {
AttrAddition* e = list_first_entry(&std::get<1>(tuple),
AttrAddition,
entry);
e->ptr->data = nullptr;
list_del_init(&e->entry);
delete e;
}
}
for (auto& tuple : attr_dec_) {
std::get<0>(tuple) = 0.0f;
while (!list_empty(&std::get<1>(tuple))) {
AttrRuduce* e = list_first_entry(&std::get<1>(tuple),
AttrRuduce,
entry);
e->ptr->data = nullptr;
list_del_init(&e->entry);
delete e;
}
}
for (auto& tuple : vattr_add_) {
std::get<0>(tuple) = 0.0f;
while (!list_empty(&std::get<1>(tuple))) {
AttrAddition* e = list_first_entry(&std::get<1>(tuple),
AttrAddition,
entry);
e->ptr->data = nullptr;
list_del_init(&e->entry);
delete e;
}
}
for (auto& tuple : vattr_dec_) {
std::get<0>(tuple) = 0.0f;
while (!list_empty(&std::get<1>(tuple))) {
AttrRuduce* e = list_first_entry(&std::get<1>(tuple),
AttrRuduce,
entry);
e->ptr->data = nullptr;
list_del_init(&e->entry);
delete e;
}
}
}
void Ability::AddSpeedAddition(float rate)
{
speed_addition_rate_ += rate;
++speed_addition_times_;
}
void Ability::DelSpeedAddition(float rate)
{
speed_addition_rate_ -= rate;
speed_addition_rate_ = std::max(0.0f, speed_addition_rate_);
--speed_addition_times_;
#ifdef DEBUG
if (speed_addition_times_ < 0) {
abort();
}
#endif
}
float Ability::GetSpeedAddition()
{
return speed_addition_rate_;
}
int Ability::GetSpeedAdditionTimes()
{
return speed_addition_times_;
}
void Ability::AddDmgRuduce(float rate)
{
dmg_ruduce_rate_ += rate;
++dmg_ruduce_times_;
}
void Ability::DelDmgRuduce(float rate)
{
dmg_ruduce_rate_ -= rate;
dmg_ruduce_rate_ = std::max(0.0f, dmg_ruduce_rate_);
--dmg_ruduce_times_;
#ifdef DEBUG
if (dmg_ruduce_times_ < 0) {
abort();
}
#endif
}
float Ability::GetDmgRuduce()
{
return dmg_ruduce_rate_;
}
int Ability::GetDmgRuduceTimes()
{
return dmg_ruduce_times_;
}
void Ability::AddDmgAddition(float rate)
{
dmg_addition_rate_ += rate;
++dmg_addition_times_;
}
void Ability::DelDmgAddition(float rate)
{
dmg_addition_rate_ -= rate;
dmg_addition_rate_ = std::max(0.0f, dmg_addition_rate_);
--dmg_addition_times_;
#ifdef DEBUG
if (dmg_addition_times_ < 0) {
abort();
}
#endif
}
float Ability::GetDmgAddition()
{
return dmg_addition_rate_;
}
int Ability::GetDmgAdditionTimes()
{
return dmg_addition_times_;
}
void Ability::AddDefAddition(float rate)
{
def_addition_rate_ += rate;
++def_addition_times_;
}
void Ability::DelDefAddition(float rate)
{
def_addition_rate_ -= rate;
def_addition_rate_ = std::max(0.0f, def_addition_rate_);
--def_addition_times_;
#ifdef DEBUG
if (def_addition_times_ < 0) {
abort();
}
#endif
}
float Ability::GetDefAddition()
{
return def_addition_rate_;
}
int Ability::GetDefAdditionTimes()
{
return def_addition_times_;
}
void Ability::AddAtkAddition(float rate)
{
atk_addition_rate_ += rate;
++atk_addition_times_;
}
void Ability::DelAtkAddition(float rate)
{
atk_addition_rate_ -= rate;
atk_addition_rate_ = std::max(0.0f, atk_addition_rate_);
--atk_addition_times_;
#ifdef DEBUG
if (atk_addition_times_ < 0) {
abort();
}
#endif
}
float Ability::GetAtkAddition()
{
return atk_addition_rate_;
}
int Ability::GetAtkAdditionTimes()
{
return atk_addition_times_;
}
void Ability::IncImmuneTimes(int tag)
{
auto itr = immune_tags_.find(tag);
if (itr != immune_tags_.end()) {
++itr->second;
} else {
immune_tags_[tag] = 1;
}
}
void Ability::DecImmuneTimes(int tag)
{
auto itr = immune_tags_.find(tag);
if (itr != immune_tags_.end()) {
--itr->second;
if (itr->second <= 0) {
immune_tags_.erase(itr);
}
}
}
bool Ability::CanImmune(int tag)
{
return immune_tags_.find(tag) != immune_tags_.end();
}
bool Ability::CanImmune(const std::set<int>& tags)
{
if (!immune_tags_.empty()) {
for (int tag : tags) {
if (CanImmune(tag)) {
return true;
}
}
}
return false;
}
void Ability::AddSpeedRuduce(float rate)
{
speed_ruduce_rate_ += rate;
++speed_ruduce_times_;
}
void Ability::DelSpeedRuduce(float rate)
{
speed_ruduce_rate_ -= rate;
speed_ruduce_rate_ = std::max(0.0f, speed_ruduce_rate_);
--speed_ruduce_times_;
if (speed_ruduce_times_ <= 0) {
speed_ruduce_rate_ = 0;
}
#ifdef DEBUG
if (speed_ruduce_times_ < 0) {
abort();
}
#endif
}
float Ability::GetSpeedRuduce()
{
#ifdef DEBUG1
if (std::abs(speed_ruduce_rate_) > 0.001f && owner_.Get() && owner_.Get()->IsPlayer()) {
a8::XPrintf("speed_ruduce_rate:%f speed_ruduce_times_:%d\n",
{
speed_ruduce_rate_,
speed_ruduce_times_
});
}
#endif
return speed_ruduce_rate_;
}
int Ability::GetSpeedRuduceTimes()
{
return speed_ruduce_times_;
}
void Ability::IncDisableShotTimes()
{
++disable_shot_times_;
}
void Ability::DecDisableShotTimes()
{
--disable_shot_times_;
disable_shot_times_ = std::max(0, disable_shot_times_);
}
int Ability::GetDisableShotTimes()
{
return disable_shot_times_;
}
void Ability::IncDisableUseSkillTimes()
{
++disable_useskill_times_;
}
void Ability::DecDisableUseSkillTimes()
{
--disable_useskill_times_;
disable_useskill_times_ = std::max(0, disable_useskill_times_);
}
int Ability::GetDisableUseSkillTimes()
{
return disable_useskill_times_;
}
void Ability::SetFixedSpeed(float speed)
{
fixed_speed_ = speed;
++fixed_speed_times_;
}
void Ability::UnSetFixedSpeed()
{
fixed_speed_ = 0.0f;
fixed_speed_times_ = 0;
}
int Ability::GetFixedSpeedTimes()
{
return fixed_speed_times_;
}
float Ability::GetFixedSped()
{
return fixed_speed_;
}
AttrAbsHandle Ability::AddAttrAbs(int attr_id, float value)
{
if (IsValidHumanAttr(attr_id)) {
auto p = new AttrAbs(attr_id, value);
list_add_tail(&p->entry, &std::get<1>(attr_abs_[attr_id]));
RecalcAttrAbs(attr_id);
return p->ptr;
}
return AttrAbsHandle();
}
void Ability::RemoveAttrAbs(AttrAbsHandle handle)
{
if (!handle.expired()) {
auto p = handle.lock();
list_del_init(&p->data->entry);
RecalcAttrAbs(p->data->attr_id);
delete p->data;
}
}
AttrRateHandle Ability::AddAttrRate(int attr_id, float value)
{
if (IsValidHumanAttr(attr_id)) {
auto p = new AttrRate(attr_id, value);
list_add_tail(&p->entry, &std::get<1>(attr_rate_[attr_id]));
RecalcAttrRate(attr_id);
return p->ptr;
}
return AttrRateHandle();
}
void Ability::RemoveAttrRate(AttrRateHandle handle)
{
if (!handle.expired()) {
auto p = handle.lock();
list_del_init(&p->data->entry);
RecalcAttrRate(p->data->attr_id);
delete p->data;
}
}
void Ability::RecalcAttrAbs(int attr_id)
{
list_head* head = &std::get<1>(attr_abs_[attr_id]);
list_head* pos = nullptr;
list_head* next = nullptr;
float new_val = 0.0f;
list_for_each_safe(pos, next, head) {
AttrAbs* e = list_entry(pos,
AttrAbs,
entry);
new_val += e->value;
}
std::get<0>(attr_abs_[attr_id]) = new_val;
}
void Ability::RecalcAttrRate(int attr_id)
{
list_head* head = &std::get<1>(attr_rate_[attr_id]);
list_head* pos = nullptr;
list_head* next = nullptr;
float new_val = 0.0f;
list_for_each_safe(pos, next, head) {
AttrRate* e = list_entry(pos,
AttrRate,
entry);
new_val += e->value;
}
std::get<0>(attr_rate_[attr_id]) = new_val;
}
float Ability::GetAttrAbs(int attr_id)
{
if (IsValidHumanAttr(attr_id)) {
return std::get<0>(attr_abs_[attr_id]);
} else {
return 0.0f;
}
}
float Ability::GetAttrRate(int attr_id)
{
if (IsValidHumanAttr(attr_id)) {
return std::get<0>(attr_rate_[attr_id]);
} else {
return 0.0f;
}
}
AttrAdditionHandle Ability::AddAttrAddition(int attr_id, float rate)
{
if (IsValidHumanAttr(attr_id) ||
IsValidHumanVirtualAttr(attr_id)) {
auto p = new AttrAddition(attr_id, rate);
if (IsValidHumanAttr(attr_id)) {
list_add_tail(&p->entry, &std::get<1>(attr_add_[attr_id]));
} else {
list_add_tail(&p->entry, &std::get<1>(vattr_add_[attr_id - kHVAT_Begin]));
}
RecalcAttrAddition(attr_id);
return p->ptr;
}
return AttrAdditionHandle();
}
void Ability::RemoveAttrAddition(AttrAdditionHandle handle)
{
if (!handle.expired()) {
auto p = handle.lock();
list_del_init(&p->data->entry);
RecalcAttrAddition(p->data->attr_id);
delete p->data;
}
}
AttrRuduceHandle Ability::AddAttrRuduce(int attr_id, float rate)
{
if (IsValidHumanAttr(attr_id) ||
IsValidHumanVirtualAttr(attr_id)) {
auto p = new AttrRuduce(attr_id, rate);
if (IsValidHumanAttr(attr_id)) {
list_add_tail(&p->entry, &std::get<1>(attr_dec_[attr_id]));
} else {
list_add_tail(&p->entry, &std::get<1>(vattr_dec_[attr_id - kHVAT_Begin]));
}
RecalcAttrRuduce(attr_id);
return p->ptr;
}
return AttrRuduceHandle();
}
void Ability::RemoveAttrRuduce(AttrRuduceHandle handle)
{
if (!handle.expired()) {
auto p = handle.lock();
list_del_init(&p->data->entry);
RecalcAttrRuduce(p->data->attr_id);
delete p->data;
}
}
void Ability::RecalcAttrAddition(int attr_id)
{
list_head* head = nullptr;
if (IsValidHumanAttr(attr_id)) {
head = &std::get<1>(attr_add_[attr_id]);
} else if (IsValidHumanVirtualAttr(attr_id)) {
head = &std::get<1>(vattr_add_[attr_id - kHVAT_Begin]);
} else {
return;
}
list_head* pos = nullptr;
list_head* next = nullptr;
float new_val = 0.0f;
list_for_each_safe(pos, next, head) {
AttrAddition* e = list_entry(pos,
AttrAddition,
entry);
new_val += e->value;
}
std::get<0>(attr_add_[attr_id]) = new_val;
}
void Ability::RecalcAttrRuduce(int attr_id)
{
list_head* head = nullptr;
if (IsValidHumanAttr(attr_id)) {
head = &std::get<1>(attr_dec_[attr_id]);
} else if (IsValidHumanVirtualAttr(attr_id)) {
head = &std::get<1>(vattr_dec_[attr_id - kHVAT_Begin]);
} else {
return;
}
list_head* pos = nullptr;
list_head* next = nullptr;
bool inited = false;
float new_val = 0.0f;
list_for_each_safe(pos, next, head) {
AttrRuduce* e = list_entry(pos,
AttrRuduce,
entry);
switch (attr_id) {
case kHAT_Speed:
{
new_val = std::max(new_val, e->value);
}
break;
case kHVAT_Dmg:
{
if (inited) {
new_val *= 1.0f - e->value;
} else {
new_val = 1.0f - e->value;
inited = true;
}
}
break;
default:
{
new_val += e->value;
}
break;
}
}
std::get<0>(attr_dec_[attr_id]) = new_val;
}
float Ability::GetAttrAddition(int attr_id)
{
if (IsValidHumanAttr(attr_id)) {
return std::get<0>(attr_add_[attr_id]);
} else if (IsValidHumanVirtualAttr(attr_id)) {
return std::get<0>(vattr_add_[attr_id - kHVAT_Begin]);
} else {
return 0.0f;
}
}
float Ability::GetAttrRuduce(int attr_id)
{
if (IsValidHumanAttr(attr_id)) {
return std::get<0>(attr_dec_[attr_id]);
} else if (IsValidHumanVirtualAttr(attr_id)) {
return std::get<0>(vattr_dec_[attr_id - kHVAT_Begin]);
} else {
return 0.0f;
}
}