game2006/server/gameserver/dummyentity.h
2022-10-26 13:04:43 +08:00

23 lines
438 B
C++

#pragma once
#include "entity.h"
namespace metatable
{
class MapBlockJson;
}
class MapInstance;
class MapService;
class DummyEntity : public Entity
{
public:
MapService* permanent_map_service = nullptr;
std::list<metatable::MapBlockJson>* blocks = nullptr;
virtual void Initialize() override;
virtual void OnBulletHit(IBullet* bullet) override;
virtual void OnExplosionHit(Explosion* explosion) override;
};