game2006/server/gameserver/jsondatamgr.h
aozhiwei 37768dc6bf 1
2022-03-21 14:36:11 +08:00

35 lines
765 B
C++

#pragma once
class JsonDataMgr : public a8::Singleton<JsonDataMgr>
{
private:
JsonDataMgr() {};
friend class a8::Singleton<JsonDataMgr>;
public:
void Init();
void UnInit();
std::shared_ptr<a8::XObject> GetConf();
std::shared_ptr<a8::XObject> GetMasterServerClusterConf();
std::string ip;
int listen_port = 0;
int channel = 0;
std::string server_info;
void Reload();
void GetBattleReportUrl(std::string& url);
void GetHttpProxyUrl(std::string& url);
private:
std::string battle_report_url_;
private:
std::string work_path_ = "../config";
a8::XObject setting_json_;
a8::XObject gameserver_cluster_json_;
a8::XObject masterserver_cluster_json_;
a8::XObject httpproxy_cluster_json_;
};