game2006/server/gameserver/gungrasp.cc
aozhiwei 3d0e1e02a2 1
2023-03-15 20:26:16 +08:00

33 lines
493 B
C++

#include "precompile.h"
#include "gungrasp.h"
#include "creature.h"
#include "battledatacontext.h"
#include "trigger.h"
#include "room.h"
#include "effect.h"
#include "mt/GraspBuff.h"
#include "mt/Grasp.h"
#include "mt/Hero.h"
GunGrasp::GunGrasp(Creature* owner)
{
owner_ = owner;
}
GunGrasp::~GunGrasp()
{
}
void GunGrasp::Init()
{
owner_->GetTrigger()->AddListener
(
kDieEvent,
[this] (const a8::Args& args) mutable
{
}
);
}