33 lines
493 B
C++
33 lines
493 B
C++
#include "precompile.h"
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#include "gungrasp.h"
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#include "creature.h"
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#include "battledatacontext.h"
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#include "trigger.h"
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#include "room.h"
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#include "effect.h"
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#include "mt/GraspBuff.h"
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#include "mt/Grasp.h"
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#include "mt/Hero.h"
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GunGrasp::GunGrasp(Creature* owner)
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{
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owner_ = owner;
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}
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GunGrasp::~GunGrasp()
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{
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}
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void GunGrasp::Init()
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{
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owner_->GetTrigger()->AddListener
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(
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kDieEvent,
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[this] (const a8::Args& args) mutable
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{
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}
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);
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}
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