game2006/server/gameserver/custom_member.h
aozhiwei 48e506aa91 1
2023-09-20 19:10:10 +08:00

15 lines
314 B
C++

#pragma once
struct BattleDataContext;
class CustomMember
{
public:
const std::string& GetAccountId() { return account_id_; }
std::shared_ptr<BattleDataContext>& GetNetData() { return battle_context_; };
private:
std::string account_id_;
std::shared_ptr<BattleDataContext> battle_context_;
};