aozhiwei d456784353 1
2023-03-06 13:53:12 +08:00

29 lines
552 B
C++

#pragma once
#include <a8/singleton.h>
#include <a8/lisp.h>
class Creature;
class SkillScope;
class LispEnv : public a8::Singleton<LispEnv>
{
private:
LispEnv() {};
friend class a8::Singleton<LispEnv>;
public:
void Init();
void UnInit();
std::shared_ptr<a8::lisp::Value> CompileSkillNumberExpr(const std::string& script);
float EvalSkillNumberExpr(std::shared_ptr<a8::lisp::Value> expr,
Buff* buff
);
private:
std::shared_ptr<SkillScope> skill_env_;
};