game2006/server/gameserver/mt/GunTalentGrow.h
aozhiwei 18cfd1aefb 1
2023-02-06 15:31:18 +08:00

24 lines
483 B
C++

#pragma once
#include "mt/macro.h"
#include "mtb/GunTalentGrow.h"
namespace mt
{
DECLARE_ID_TABLE(GunTalentGrow, mtb::GunTalentGrow,
"gunTalentGrow@gunTalentGrow.json",
"id")
public:
std::vector<std::tuple<int, int>> _addattr;
void Init1();
static const GunTalentGrow* GetByIdQyality(int id, int quality);
private:
static std::map<long long, const mt::GunTalentGrow*> id_lv_hash_;
};
}