game2006/server/gameserver/custom_member.cc
aozhiwei a46099de76 1
2024-03-26 14:54:28 +08:00

33 lines
601 B
C++

#include "precompile.h"
#include <f8/app.h>
#include "custom_battle.h"
#include "custom_team.h"
#include "custom_member.h"
#include "netdata.h"
#include "player.h"
#include "global.h"
void CustomMember::Join(Player* hum)
{
joined_ = true;
join_time_ = f8::App::Instance()->GetNowTime();
}
bool CustomMember::IsView()
{
return team_->IsView();
}
void CustomMember::_CMBattlePreSetReady(f8::MsgHdr* hdr, const cs::CMBattlePreSetReady& msg)
{
is_ready_ = true;
GetTeam()->GetCustomBattle()->OnMemberReady(this);
}
bool CustomMember::IsAndroid()
{
return is_android_ != 0;
}