game2006/server/gameserver/bornpoint.h
aozhiwei 17ad6805f1 1
2024-03-26 21:01:17 +08:00

20 lines
308 B
C++

#pragma once
namespace mt
{
struct WorldObject;
}
class Room;
struct BornPoint
{
int player_num = 0;
int android_num = 0;
std::shared_ptr<mt::WorldObject> wo_meta;
int side = 0;
int GetNum();
Position RandPoint(Room* room) const;
Position GetSrcPoint(Room* room) const;
};