game2006/server/gameserver/bornpoint.h
aozhiwei a0dc185400 1
2021-08-24 19:26:34 +08:00

16 lines
214 B
C++

#pragma once
namespace MetaData
{
struct MapTplThing;
}
struct BornPoint
{
MetaData::MapTplThing* thing_tpl = nullptr;
int player_num = 0;
int android_num = 0;
a8::Vec2 RandPoint() const;
};