game2006/server/tools/protobuild/cs_msgid.proto
aozhiwei 2019c01e1f 1
2023-03-02 11:51:55 +08:00

63 lines
1.3 KiB
Protocol Buffer

package cs;
//消息id定义
enum CMMessageId_e
{
_CMPing = 101;
_CMJoin = 103;
_CMReconnect = 104;
_CMMove = 201;
_CMEmote = 204;
_CMVoice = 206;
_CMGameOver = 207;
_CMWatchWar = 208;
_CMLeave = 209;
_CMRevive = 210;
_CMCancelRevive = 211;
_CMExecCommand = 217;
_CMMatchCancel = 218;
_CMMatchChoose = 219;
_CMMatchStartGame = 220;
_CMMatchCancelStartGame = 221;
_CMMatchSendMsg = 222;
_CMMatchBroadcastMsg = 223;
_CMRequestBulletDmg = 230;
_CMStowShield = 231;
_CMImmediateMsg = 232;
_CMTeamMarkTargetPos = 233;
_CMRequestThrowDmg = 236;
}
enum SMMessageId_e
{
_SMPing = 101;
_SMRpcError = 102;
_SMReconnect = 104;
_SMWatchWar = 208;
_SMLeave = 209;
_SMMatchCancel = 218;
_SMJoinedNotify = 103;
_SMMapInfo = 1002;
_SMPlayerInfo = 1003;
_SMUpdate = 1004;
_SMRollMsg = 1005;
_SMVoiceNotify = 1007;
_SMDisconnectNotify = 1008;
_SMGameOver = 1009;
_SMDebugMsg = 1010;
_SMUiUpdate = 1012;
_SMGameStart = 1013;
_SMSysPiaoMsg = 1014;
_SMShowCountdown = 1015;
_SMShowTeamUI = 1016;
_SMUpdateMatchInfo = 1017;
_SMGetItemNotify = 1018;
_SMMatchMemberMsgNotify = 1019;
_SMPvePassWave = 1020;
_SMTeamMarkTargetPosList = 1021;
_SMDebugCmd = 1022;
}