game2006/server/gameserver/bornpoint.h
aozhiwei e1c5ccdafc 1
2023-03-12 20:22:34 +08:00

22 lines
286 B
C++

#pragma once
namespace MetaData
{
struct MapTplThing;
}
namespace mt
{
struct WorldObject;
}
struct BornPoint
{
int player_num = 0;
int android_num = 0;
std::shared_ptr<mt::WorldObject> wo_meta;
int GetNum() { return 10;};
Position RandPoint() const;
};