163 lines
5.5 KiB
C++
163 lines
5.5 KiB
C++
#include "precompile.h"
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#include <f8/udplog.h>
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#include "mapcollider.h"
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namespace mc
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{
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static void Vec3_Read(glm::vec3& v, std::shared_ptr<a8::XObject> xobj)
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{
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v.x = xobj->At("x")->AsXValue().GetDouble() * MAP_SCALE;
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v.y = xobj->At("y")->AsXValue().GetDouble();
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v.z = xobj->At("z")->AsXValue().GetDouble() * MAP_SCALE;
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}
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static void Quat_Read(glm::quat& v, std::shared_ptr<a8::XObject> xobj)
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{
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v.x = xobj->At("x")->AsXValue().GetDouble();
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v.y = xobj->At("y")->AsXValue().GetDouble();
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v.z = xobj->At("z")->AsXValue().GetDouble();
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v.w = xobj->At("w")->AsXValue().GetDouble();
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}
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static void Bounds_Read(Bounds& v, std::shared_ptr<a8::XObject> xobj)
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{
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Vec3_Read(v.center, xobj->At("center"));
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Vec3_Read(v.size, xobj->At("size"));
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}
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void Transform::Read(std::shared_ptr<a8::XObject> xobj)
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{
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Vec3_Read(local_position, xobj->At("local_position"));
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Quat_Read(local_rotation, xobj->At("local_rotation"));
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Vec3_Read(local_scale, xobj->At("local_scale"));
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}
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void Collider::Read(std::shared_ptr<a8::XObject> xobj)
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{
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ca_type = xobj->At("ca_type")->AsXValue();
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if (ca_type < kCA_Floor || ca_type > kCA_End) {
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abort();
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}
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enabled = xobj->At("enabled")->AsXValue();
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is_trigger = xobj->At("is_trigger")->AsXValue();
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Bounds_Read(bounds, xobj->At("bounds"));
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}
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void BoxCollider::Read(std::shared_ptr<a8::XObject> xobj)
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{
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type = kBoxCollider;
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Collider::Read(xobj);
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Vec3_Read(center, xobj->At("center"));
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Vec3_Read(size, xobj->At("size"));
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}
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void MeshCollider::Read(std::shared_ptr<a8::XObject> xobj)
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{
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type = kMeshCollider;
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Collider::Read(xobj);
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{
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auto verts_xobj = xobj->At("mesh")->At("vertices");
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for (int i = 0; i < verts_xobj->Size(); ++i) {
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glm::vec3 v;
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Vec3_Read(v, verts_xobj->At(i));
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mesh.vertices.push_back(v);
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}
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}
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{
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auto trig_xobj = xobj->At("mesh")->At("triangles");
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for (int i = 0; i < trig_xobj->Size(); ++i) {
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mesh.raw_triangles.push_back(trig_xobj->At(i)->AsXValue().GetDouble());
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}
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}
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if (mesh.raw_triangles.size() % 3 != 0) {
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abort();
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}
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Bounds_Read(mesh.bounds, xobj->At("mesh")->At("bounds"));
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}
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void ColliderNode::Read(std::shared_ptr<a8::XObject> xobj)
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{
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name = xobj->At("name")->AsXValue().GetString();
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Bounds_Read(bounds, xobj->At("bounds"));
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transform.Read(xobj->At("transform"));
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{
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auto colliders_arr = xobj->At("colliders");
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for (int i = 0; i < colliders_arr->Size(); ++i) {
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auto collider_union_xobj = colliders_arr->At(i);
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switch (collider_union_xobj->At("type")->AsXValue().GetInt()) {
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case kBoxCollider:
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{
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Collider* c = new BoxCollider();
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c->type = kBoxCollider;
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c->Read(collider_union_xobj->At("box"));
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colliders.push_back(c);
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}
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break;
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case kMeshCollider:
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{
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Collider* c = new MeshCollider();
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c->type = kMeshCollider;
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c->Read(collider_union_xobj->At("mesh"));
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colliders.push_back(c);
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}
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break;
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default:
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{
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A8_ABORT();
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break;
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}
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}
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}
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}
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{
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auto childs_arr = xobj->At("childs");
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for (int i = 0; i < childs_arr->Size(); ++i) {
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ColliderNode* node = new ColliderNode();
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node->parent = this;
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node->Read(childs_arr->At(i));
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if (childs.find(node->name) != childs.end()) {
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#if 1
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f8::UdpLog::Instance()->Warning
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(
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"node->name:%s exists",
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{
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node->name
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});
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childs[node->name] = node;
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#else
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A8_ABORT();
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#endif
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} else {
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childs[node->name] = node;
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}
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}
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}
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}
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void RotateBounds(const glm::vec3& center,
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const glm::vec3& size,
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const glm::quat& quat,
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std::vector<glm::vec3>& points)
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{
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glm::vec3 extends = size / 2.0f;
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std::vector<glm::vec3> dirs;
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//plane up
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dirs.push_back(glm::vec3(extends.x, extends.y, extends.z));
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dirs.push_back(glm::vec3(extends.x, extends.y, -extends.z));
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dirs.push_back(glm::vec3(-extends.x, extends.y, -extends.z));
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dirs.push_back(glm::vec3(-extends.x, extends.y, extends.z));
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//plane down
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dirs.push_back(glm::vec3(extends.x, -extends.y, extends.z));
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dirs.push_back(glm::vec3(extends.x, -extends.y, -extends.z));
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dirs.push_back(glm::vec3(-extends.x, -extends.y, -extends.z));
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dirs.push_back(glm::vec3(-extends.x, -extends.y, extends.z));
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for (const glm::vec3& dir : dirs) {
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points.push_back(center + dir);
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}
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}
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}
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